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Core/Texts: allow creature texts to play sounds via different opcodes (Direct Sound, Object Sound and Music)
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sql/updates/world/4.3.4/2020_05_01_00_world.sql
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sql/updates/world/4.3.4/2020_05_01_00_world.sql
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ALTER TABLE `creature_text` ADD COLUMN `SoundType` MEDIUMINT(8) UNSIGNED DEFAULT 0 NOT NULL AFTER `Sound`;
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