Core/Entities: Basic AreaTrigger System (#18035)

* Implemented AreaTrigger Templates
* Implemented AreaTrigger Splines
* Implemented SPELL_AURA_AREA_TRIGGER
* and many more
This commit is contained in:
Traesh
2017-01-29 00:00:43 +01:00
committed by joschiwald
parent 5818dd364c
commit 6ab3877c91
41 changed files with 2083 additions and 174 deletions

View File

@@ -96,6 +96,10 @@ template<>
struct is_script_database_bound<AchievementCriteriaScript>
: std::true_type { };
template<>
struct is_script_database_bound<AreaTriggerEntityScript>
: std::true_type { };
template<>
struct is_script_database_bound<SceneScript>
: std::true_type { };
@@ -662,6 +666,35 @@ private:
bool swapped;
};
/// This hook is responsible for swapping AreaTriggerEntityScript's
template<typename Base>
class ScriptRegistrySwapHooks<AreaTriggerEntityScript, Base>
: public ScriptRegistrySwapHookBase
{
public:
ScriptRegistrySwapHooks() : swapped(false) { }
void BeforeReleaseContext(std::string const& context) final override
{
auto const bounds = static_cast<Base*>(this)->_ids_of_contexts.equal_range(context);
if (bounds.first != bounds.second)
swapped = true;
}
void BeforeSwapContext(bool /*initialize*/) override
{
swapped = false;
}
void BeforeUnload() final override
{
ASSERT(!swapped);
}
private:
bool swapped;
};
/// This hook is responsible for swapping SceneScript's
template<typename Base>
class ScriptRegistrySwapHooks<SceneScript, Base>
@@ -2337,6 +2370,73 @@ void ScriptMgr::ModifySpellDamageTaken(Unit* target, Unit* attacker, int32& dama
FOREACH_SCRIPT(PlayerScript)->ModifySpellDamageTaken(target, attacker, damage);
}
// AreaTriggerEntityScript
void ScriptMgr::OnAreaTriggerEntityInitialize(AreaTrigger* areaTrigger)
{
ASSERT(areaTrigger);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnInitialize(areaTrigger);
}
void ScriptMgr::OnAreaTriggerEntityCreate(AreaTrigger* areaTrigger)
{
ASSERT(areaTrigger);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnCreate(areaTrigger);
}
void ScriptMgr::OnAreaTriggerEntityUpdate(AreaTrigger* areaTrigger, uint32 diff)
{
ASSERT(areaTrigger);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnUpdate(areaTrigger, diff);
}
void ScriptMgr::OnAreaTriggerEntitySplineIndexReached(AreaTrigger* areaTrigger, int splineIndex)
{
ASSERT(areaTrigger);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnSplineIndexReached(areaTrigger, splineIndex);
}
void ScriptMgr::OnAreaTriggerEntityDestinationReached(AreaTrigger* areaTrigger)
{
ASSERT(areaTrigger);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnDestinationReached(areaTrigger);
}
void ScriptMgr::OnAreaTriggerEntityUnitEnter(AreaTrigger* areaTrigger, Unit* unit)
{
ASSERT(areaTrigger);
ASSERT(unit);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnUnitEnter(areaTrigger, unit);
}
void ScriptMgr::OnAreaTriggerEntityUnitExit(AreaTrigger* areaTrigger, Unit* unit)
{
ASSERT(areaTrigger);
ASSERT(unit);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnUnitExit(areaTrigger, unit);
}
void ScriptMgr::OnAreaTriggerEntityRemove(AreaTrigger* areaTrigger)
{
ASSERT(areaTrigger);
GET_SCRIPT(AreaTriggerEntityScript, areaTrigger->GetScriptId(), tmpscript);
tmpscript->OnRemove(areaTrigger);
}
// Scene
void ScriptMgr::OnSceneStart(Player* player, uint32 sceneInstanceID, SceneTemplate const* sceneTemplate)
{
@@ -2546,6 +2646,12 @@ GroupScript::GroupScript(const char* name)
ScriptRegistry<GroupScript>::Instance()->AddScript(this);
}
AreaTriggerEntityScript::AreaTriggerEntityScript(const char* name)
: ScriptObject(name)
{
ScriptRegistry<AreaTriggerEntityScript>::Instance()->AddScript(this);
}
// Specialize for each script type class like so:
template class TC_GAME_API ScriptRegistry<SpellScriptLoader>;
template class TC_GAME_API ScriptRegistry<ServerScript>;
@@ -2573,4 +2679,5 @@ template class TC_GAME_API ScriptRegistry<GuildScript>;
template class TC_GAME_API ScriptRegistry<GroupScript>;
template class TC_GAME_API ScriptRegistry<UnitScript>;
template class TC_GAME_API ScriptRegistry<AccountScript>;
template class TC_GAME_API ScriptRegistry<AreaTriggerEntityScript>;
template class TC_GAME_API ScriptRegistry<SceneScript>;