From 6bd0412f736f4893c1523a6901865f1bb727959d Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 27 Jan 2020 12:48:35 +0100 Subject: [PATCH] Core/Spells: do not set a beacon guid for channeled spells to match sniff behaivior --- src/server/game/Spells/Spell.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 0ade7ebbfb6..6a0bdc668a9 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4718,7 +4718,6 @@ void Spell::SendChannelStart(uint32 duration) castFlags |= CAST_FLAG_HEAL_PREDICTION; WorldPackets::Spells::SpellHealPrediction predict; - predict.BeaconGUID = m_caster->GetGUID(); predict.Type = DIRECT_DAMAGE; predict.Points = predictedHealing; packet.HealPrediction.emplace(channelTarget, predict);