Core/Player: updated inventory slots

This commit is contained in:
Ovahlord
2023-11-15 22:41:58 +01:00
parent 015a50aacc
commit 6cc08c7668
5 changed files with 86 additions and 343 deletions

View File

@@ -192,8 +192,6 @@ public:
itemPos = "[equipped]";
else if (Player::IsInventoryPos(itemBag, itemSlot))
itemPos = "[in inventory]";
else if (Player::IsReagentBankPos(itemBag, itemSlot))
itemPos = "[in reagent bank]";
else if (Player::IsBankPos(itemBag, itemSlot))
itemPos = "[in bank]";
else