Core: Fix non pch build

This commit is contained in:
Vincent_Michael
2013-01-11 14:21:39 +01:00
parent dc30c63533
commit 6cd962ee71
3 changed files with 4 additions and 3 deletions

View File

@@ -18,6 +18,7 @@
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "Player.h"
#include "ruins_of_ahnqiraj.h"
enum Spells
@@ -251,7 +252,7 @@ class npc_hive_zara_larva : public CreatureScript
{
if (type == POINT_MOTION_TYPE)
if (id == POINT_PARALYZE)
if (Player* target = Unit::GetPlayer(*me, _instance->GetData64(DATA_PARALYZED)))
if (Player* target = ObjectAccessor::GetPlayer(*me, _instance->GetData64(DATA_PARALYZED)))
DoCast(target, SPELL_FEED); // Omnomnom
}