Scripts/BoT: use a more reliable way to remove Waterlogged and Frozen auras from players in Ascendant Council encounter

This commit is contained in:
Ovahlord
2019-03-05 21:30:54 +01:00
parent 504a29202f
commit 6cf2102c8f
2 changed files with 44 additions and 20 deletions

View File

@@ -0,0 +1,17 @@
DELETE FROM `spell_script_names` WHERE `ScriptName` IN
('spell_feludius_fire_proc_check',
'spell_ignacious_inferno_rush');
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(82860, 'spell_ignacious_inferno_rush'),
(92523, 'spell_ignacious_inferno_rush'),
(92524, 'spell_ignacious_inferno_rush'),
(92525, 'spell_ignacious_inferno_rush');
DELETE FROM `spell_proc` WHERE `SpellId` IN (82762, 82772, 92503, 92504, 92505);
INSERT INTO `spell_proc` (`SpellId`, `SpellFamilyName`, `SpellFamilyMask0`, `SpellFamilyMask1`, `SpellFamilyMask2`, `ProcFlags`, `SpellTypeMask`, `SpellPhaseMask`, `HitMask`, `AttributesMask`, `Cooldown`, `Charges`, `Chance`) VALUES
(82762, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0),
(82772, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0),
(92503, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0),
(92504, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0),
(92505, 0, 0, 0, 0, 0, 0, 0, 0, 48, 0, 0, 0);