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https://github.com/TrinityCore/TrinityCore.git
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Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB.
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@@ -21,8 +21,6 @@
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#include "DatabaseEnv.h"
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#include "ScriptMgr.h"
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TC_GAME_API ScriptPointVector const SystemMgr::_empty;
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SystemMgr* SystemMgr::instance()
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{
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static SystemMgr instance;
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@@ -53,7 +51,6 @@ void SystemMgr::LoadScriptWaypoints()
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TC_LOG_INFO("server.loading", ">> Loaded 0 Script Waypoints. DB table `script_waypoint` is empty.");
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return;
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}
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uint32 count = 0;
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do
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@@ -62,7 +59,7 @@ void SystemMgr::LoadScriptWaypoints()
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ScriptPointMove temp;
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temp.uiCreatureEntry = pFields[0].GetUInt32();
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uint32 uiEntry = temp.uiCreatureEntry;
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uint32 uiEntry = temp.uiCreatureEntry;
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temp.uiPointId = pFields[1].GetUInt32();
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temp.fX = pFields[2].GetFloat();
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temp.fY = pFields[3].GetFloat();
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@@ -82,8 +79,77 @@ void SystemMgr::LoadScriptWaypoints()
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m_mPointMoveMap[uiEntry].push_back(temp);
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++count;
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}
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while (result->NextRow());
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} while (result->NextRow());
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TC_LOG_INFO("server.loading", ">> Loaded %u Script Waypoint nodes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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}
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void SystemMgr::LoadScriptSplineChains()
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{
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uint32 oldMSTime = getMSTime();
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m_mSplineChainsMap.clear();
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// 0 1 2 3 4
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QueryResult resultMeta = WorldDatabase.Query("SELECT entry, chainId, splineId, expectedDuration, msUntilNext FROM script_spline_chain_meta ORDER BY entry asc, chainId asc, splineId asc");
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// 0 1 2 3 4 5 6
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QueryResult resultWP = WorldDatabase.Query("SELECT entry, chainId, splineId, wpId, x, y, z FROM script_spline_chain_waypoints ORDER BY entry asc, chainId asc, splineId asc, wpId asc");
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if (!resultMeta || !resultWP)
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{
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TC_LOG_INFO("server.loading", ">> Loaded spline chain data for 0 chains, consisting of 0 splines with 0 waypoints. DB tables `script_spline_chain_meta` and `script_spline_chain_waypoints` are empty.");
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}
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else
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{
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uint32 chainCount = 0, splineCount = 0, wpCount = 0;
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do
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{
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Field* fieldsMeta = resultMeta->Fetch();
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uint32 entry = fieldsMeta[0].GetUInt32();
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uint8 chainId = fieldsMeta[1].GetUInt8(), splineId = fieldsMeta[2].GetUInt8();
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SplineChain& chain = m_mSplineChainsMap[{entry,chainId}];
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if (splineId != chain.size())
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{
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TC_LOG_WARN("server.loading", "Creature #%u: Chain %u has orphaned spline %u, skipped.", entry, chainId, splineId);
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continue;
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}
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uint32 expectedDuration = fieldsMeta[3].GetUInt32(), msUntilNext = fieldsMeta[4].GetUInt32();
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chain.push_back(SplineChainLink(expectedDuration, msUntilNext));
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if (splineId == 0)
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++chainCount;
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++splineCount;
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} while (resultMeta->NextRow());
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do
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{
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Field* fieldsWP = resultWP->Fetch();
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uint32 entry = fieldsWP[0].GetUInt32();
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uint8 chainId = fieldsWP[1].GetUInt8(), splineId = fieldsWP[2].GetUInt8(), wpId = fieldsWP[3].GetUInt8();
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float posX = fieldsWP[4].GetFloat(), posY = fieldsWP[5].GetFloat(), posZ = fieldsWP[6].GetFloat();
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auto it = m_mSplineChainsMap.find({entry,chainId});
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if (it == m_mSplineChainsMap.end())
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{
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TC_LOG_WARN("server.loading", "Creature #%u has waypoint data for spline chain %u. No such chain exists - entry skipped.", entry, chainId);
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continue;
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}
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SplineChain& chain = it->second;
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if (splineId >= chain.size())
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{
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TC_LOG_WARN("server.loading", "Creature #%u has waypoint data for spline (%u,%u). The specified chain does not have a spline with this index - entry skipped.", entry, chainId, splineId);
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continue;
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}
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SplineChainLink& spline = chain[splineId];
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if (wpId != spline.Points.size())
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{
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TC_LOG_WARN("server.loading", "Creature #%u has orphaned waypoint data in spline (%u,%u) at index %u. Skipped.", entry, chainId, splineId, wpId);
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continue;
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}
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spline.Points.emplace_back(posX, posY, posZ);
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++wpCount;
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} while (resultWP->NextRow());
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TC_LOG_INFO("server.loading", ">> Loaded spline chain data for %u chains, consisting of %u splines with %u waypoints in %u ms", chainCount, splineCount, wpCount, GetMSTimeDiffToNow(oldMSTime));
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}
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}
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