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Scripts/Quest: Make 'Search and Rescue' less hacky (#27227)
(cherry picked from commit 6e07acbbde)
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@@ -0,0 +1,53 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureAIImpl.h"
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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#include "Unit.h"
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enum SummonRandomDrakkari
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{
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SPELL_SUMMON_DRAKKARI_SHAMAN = 49958,
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SPELL_SUMMON_DRAKKARI_GUARDIAN = 49959
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};
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// 49960 - Summon Random Drakkari
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class spell_summon_random_drakkari : public SpellScript
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{
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PrepareSpellScript(spell_summon_random_drakkari);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_SUMMON_DRAKKARI_SHAMAN, SPELL_SUMMON_DRAKKARI_GUARDIAN });
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}
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void HandleScript(SpellEffIndex /*effIndex*/)
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{
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GetCaster()->CastSpell(GetCaster(), RAND(SPELL_SUMMON_DRAKKARI_SHAMAN, SPELL_SUMMON_DRAKKARI_GUARDIAN), true);
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_summon_random_drakkari::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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void AddSC_drak_tharon_keep()
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{
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RegisterSpellScript(spell_summon_random_drakkari);
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}
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@@ -41,6 +41,7 @@ void AddSC_boss_novos();
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void AddSC_boss_king_dred();
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void AddSC_boss_tharon_ja();
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void AddSC_instance_drak_tharon_keep();
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void AddSC_drak_tharon_keep();
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// Trial of the Champion
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void AddSC_boss_argent_challenge();
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void AddSC_boss_black_knight();
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@@ -237,6 +238,7 @@ void AddNorthrendScripts()
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AddSC_boss_king_dred();
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AddSC_boss_tharon_ja();
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AddSC_instance_drak_tharon_keep();
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AddSC_drak_tharon_keep();
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// Trial of the Champion
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AddSC_boss_argent_challenge();
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AddSC_boss_black_knight();
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