--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-01 15:35:21 -05:00
2 changed files with 30 additions and 13 deletions

View File

@@ -2748,6 +2748,27 @@ bool Unit::isBlockCritical()
return miss_chance;
}*/
int32 Unit::GetMechanicResistChance(const SpellEntry *spell)
{
if(!spell)
return 0;
int32 resist_mech = 0;
for(int eff = 0; eff < 3; ++eff)
{
if(spell->Effect[eff] == 0)
break;
int32 effect_mech = GetEffectMechanic(spell, eff);
if (effect_mech)
{
int32 temp = GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_MECHANIC_RESISTANCE, effect_mech);
if (resist_mech < temp)
resist_mech = temp;
}
}
return resist_mech;
}
// Melee based spells hit result calculations
SpellMissInfo Unit::MeleeSpellHitResult(Unit *pVictim, SpellEntry const *spell)
{
@@ -2800,6 +2821,12 @@ SpellMissInfo Unit::MeleeSpellHitResult(Unit *pVictim, SpellEntry const *spell)
if (spell->Attributes & SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK)
return SPELL_MISS_NONE;
// Chance resist mechanic
int32 resist_chance = pVictim->GetMechanicResistChance(spell)*100;
tmp += resist_chance;
if (roll < tmp)
return SPELL_MISS_RESIST;
// Ranged attack cannot be parry/dodge only deflect
// Check damage class instead of attack type to correctly handle judgements
// - they are meele, but can't be dodged/parried/deflected because of ranged dmg class
@@ -2918,20 +2945,9 @@ SpellMissInfo Unit::MagicSpellHitResult(Unit *pVictim, SpellEntry const *spell)
if (IsDispelSpell(spell))
modHitChance-=pVictim->GetTotalAuraModifier(SPELL_AURA_MOD_DISPEL_RESIST);
// Chance resist mechanic (select max value from every mechanic spell effect)
int32 resist_mech = 0;
// Get effects mechanic and chance
for(int eff = 0; eff < 3; ++eff)
{
int32 effect_mech = GetEffectMechanic(spell, eff);
if (effect_mech)
{
int32 temp = pVictim->GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_MECHANIC_RESISTANCE, effect_mech);
if (resist_mech < temp)
resist_mech = temp;
}
}
int32 resist_chance = pVictim->GetMechanicResistChance(spell);
// Apply mod
modHitChance-=resist_mech;
modHitChance-=resist_chance;
// Chance resist debuff
modHitChance-=pVictim->GetTotalAuraModifierByMiscValue(SPELL_AURA_MOD_DEBUFF_RESISTANCE, int32(spell->Dispel));