diff --git a/configure.ac b/configure.ac
index 0b9fa8971fb..213ea4834b5 100644
--- a/configure.ac
+++ b/configure.ac
@@ -361,7 +361,7 @@ AC_CONFIG_FILES([
src/mangosd/Makefile
src/mangosd/mangosd.conf.dist
src/bindings/Makefile
- src/bindings/interface/Makefile
+ src/bindings/scripts/Makefile
])
## Configure ACE, if needed
diff --git a/src/bindings/Makefile.am b/src/bindings/Makefile.am
index 5e85dfe15bc..dd74a6f1e13 100644
--- a/src/bindings/Makefile.am
+++ b/src/bindings/Makefile.am
@@ -18,8 +18,8 @@
# interface folder is disabled for now
-if USE_TSCRIPTS
+#if USE_TSCRIPTS
SUBDIRS = scripts
-else
-SUBDIRS = interface
-endif
+#else
+#SUBDIRS = interface
+#endif
diff --git a/src/game/Makefile.am b/src/game/Makefile.am
index c0eda2ff7ea..9ad337d5bd6 100644
--- a/src/game/Makefile.am
+++ b/src/game/Makefile.am
@@ -92,6 +92,8 @@ libmangosgame_a_SOURCES = \
CreatureAIRegistry.h \
CreatureAISelector.cpp \
CreatureAISelector.h \
+ CreatureGroups.cpp \
+ CreatureGroups.h \
Creature.cpp \
Creature.h \
debugcmds.cpp \
@@ -110,9 +112,6 @@ libmangosgame_a_SOURCES = \
GameObject.h \
GlobalEvents.cpp \
GlobalEvents.h \
- GMTicketHandler.cpp \
- GMTicketMgr.cpp \
- GMTicketMgr.h \
GossipDef.cpp \
GossipDef.h \
GridDefines.h \
@@ -188,6 +187,24 @@ libmangosgame_a_SOURCES = \
ObjectPosSelector.h \
Opcodes.cpp \
Opcodes.h \
+ OutdoorPvP.cpp \
+ OutdoorPvP.h \
+ OutdoorPvPEP.cpp \
+ OutdoorPvPEP.h \
+ OutdoorPvPHP.cpp \
+ OutdoorPvPHP.h \
+ OutdoorPvPMgr.cpp \
+ OutdoorPvPMgr.h \
+ OutdoorPvPNA.cpp \
+ OutdoorPvPNA.h \
+ OutdoorPvPObjectiveAI.cpp \
+ OutdoorPvPObjectiveAI.h \
+ OutdoorPvPSI.cpp \
+ OutdoorPvPSI.h \
+ OutdoorPvPTF.cpp \
+ OutdoorPvPTF.h \
+ OutdoorPvPZM.cpp \
+ OutdoorPvPZM.h \
Path.h \
PetAI.cpp \
PetAI.h \
@@ -199,6 +216,8 @@ libmangosgame_a_SOURCES = \
Player.h \
PlayerDump.cpp \
PlayerDump.h \
+ PossessedAI.cpp \
+ PossessedAI.h \
PointMovementGenerator.cpp \
PointMovementGenerator.h \
QueryHandler.cpp \
@@ -243,6 +262,9 @@ libmangosgame_a_SOURCES = \
Transports.h \
ThreatManager.cpp \
ThreatManager.h \
+ TicketHandler.cpp \
+ TicketMgr.cpp \
+ TicketMgr.h \
Traveller.h \
Unit.cpp \
Unit.h \
diff --git a/src/game/ObjectPosSelector.cpp b/src/game/ObjectPosSelector.cpp
new file mode 100644
index 00000000000..6855e21f82a
--- /dev/null
+++ b/src/game/ObjectPosSelector.cpp
@@ -0,0 +1,157 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "ObjectPosSelector.h"
+
+ObjectPosSelector::ObjectPosSelector(float x,float y,float size,float dist)
+: m_center_x(x),m_center_y(y),m_size(size),m_dist(dist)
+{
+ m_anglestep = acos(m_dist/(m_dist+2*m_size));
+
+ m_nextUsedPos[USED_POS_PLUS] = m_UsedPosLists[USED_POS_PLUS].end();
+ m_nextUsedPos[USED_POS_MINUS] = m_UsedPosLists[USED_POS_MINUS].end();
+
+ m_smallStepAngle[USED_POS_PLUS] = 0;
+ m_smallStepAngle[USED_POS_MINUS] = 0;
+
+ m_smallStepOk[USED_POS_PLUS] = false;
+ m_smallStepOk[USED_POS_MINUS] = false;
+
+ m_smallStepNextUsedPos[USED_POS_PLUS] = NULL;
+ m_smallStepNextUsedPos[USED_POS_MINUS] = NULL;
+}
+
+ObjectPosSelector::UsedPosList::value_type const* ObjectPosSelector::nextUsedPos(UsedPosType uptype)
+{
+ UsedPosList::const_iterator itr = m_nextUsedPos[uptype];
+ if(itr!=m_UsedPosLists[uptype].end())
+ ++itr;
+
+ if(itr==m_UsedPosLists[uptype].end())
+ {
+ if(!m_UsedPosLists[~uptype].empty())
+ return &*m_UsedPosLists[~uptype].rbegin();
+ else
+ return NULL;
+ }
+ else
+ return &*itr;
+}
+
+void ObjectPosSelector::AddUsedPos(float size,float angle,float dist)
+{
+ if(angle>=0)
+ m_UsedPosLists[USED_POS_PLUS].insert(UsedPosList::value_type(angle,UsedPos(1.0,size,dist)));
+ else
+ m_UsedPosLists[USED_POS_MINUS].insert(UsedPosList::value_type(-angle,UsedPos(-1.0,size,dist)));
+}
+
+void ObjectPosSelector::InitializeAngle()
+{
+ m_nextUsedPos[USED_POS_PLUS] = m_UsedPosLists[USED_POS_PLUS].begin();
+ m_nextUsedPos[USED_POS_MINUS] = m_UsedPosLists[USED_POS_MINUS].begin();
+
+ m_smallStepAngle[USED_POS_PLUS] = 0;
+ m_smallStepAngle[USED_POS_MINUS] = 0;
+
+ m_smallStepOk[USED_POS_PLUS] = true;
+ m_smallStepOk[USED_POS_MINUS] = true;
+}
+
+bool ObjectPosSelector::FirstAngle(float& angle)
+{
+ if(m_UsedPosLists[USED_POS_PLUS].empty() && !m_UsedPosLists[USED_POS_MINUS].empty() )
+ return NextAngleFor(*m_UsedPosLists[USED_POS_MINUS].begin(),1.0,USED_POS_PLUS,angle);
+ else if(m_UsedPosLists[USED_POS_MINUS].empty() && !m_UsedPosLists[USED_POS_PLUS].empty() )
+ return NextAngleFor(*m_UsedPosLists[USED_POS_PLUS].begin(),-1.0,USED_POS_MINUS,angle);
+
+ return false;
+}
+
+bool ObjectPosSelector::NextAngle(float& angle)
+{
+ while(m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
+ m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end() ||
+ m_smallStepOk[USED_POS_PLUS] || m_smallStepOk[USED_POS_MINUS] )
+ {
+ // calculate next possible angle
+ if(NextPosibleAngle(angle))
+ return true;
+ }
+
+ return false;
+}
+
+bool ObjectPosSelector::NextUsedAngle(float& angle)
+{
+ while(m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
+ m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end() )
+ {
+ // calculate next possible angle
+ if(!NextPosibleAngle(angle))
+ return true;
+ }
+
+ return false;
+}
+
+bool ObjectPosSelector::NextPosibleAngle( float& angle )
+{
+ // ++ direction less updated
+ if( m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() &&
+ (m_nextUsedPos[USED_POS_MINUS]==m_UsedPosLists[USED_POS_MINUS].end() || m_nextUsedPos[USED_POS_PLUS]->first <= m_nextUsedPos[USED_POS_MINUS]->first) )
+ {
+ bool ok;
+ if(m_smallStepOk[USED_POS_PLUS])
+ ok = NextSmallStepAngle(1.0,USED_POS_PLUS,angle);
+ else
+ ok = NextAngleFor(*m_nextUsedPos[USED_POS_PLUS],1.0,USED_POS_PLUS,angle);
+
+ if(!ok)
+ ++m_nextUsedPos[USED_POS_PLUS]; // increase. only at fail (original or checked)
+ return ok;
+ }
+ // -- direction less updated
+ else if( m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end())
+ {
+ bool ok;
+ if(m_smallStepOk[USED_POS_MINUS])
+ ok = NextSmallStepAngle(-1.0,USED_POS_MINUS,angle);
+ else
+ ok = NextAngleFor(*m_nextUsedPos[USED_POS_MINUS],-1.0,USED_POS_MINUS,angle);
+
+ if(!ok)
+ ++m_nextUsedPos[USED_POS_MINUS];
+ return ok;
+ }
+ else // both list empty
+ {
+ if( m_smallStepOk[USED_POS_PLUS] && (!m_smallStepOk[USED_POS_MINUS] || m_smallStepAngle[USED_POS_PLUS] <= m_smallStepAngle[USED_POS_MINUS]) )
+ {
+ return NextSmallStepAngle(1.0,USED_POS_PLUS,angle);
+ }
+ // -- direction less updated
+ else if( m_smallStepOk[USED_POS_MINUS] )
+ {
+ return NextSmallStepAngle(-1.0,USED_POS_MINUS,angle);
+ }
+ }
+
+ // no angles
+ return false;
+}
diff --git a/src/game/ObjectPosSelector.h b/src/game/ObjectPosSelector.h
new file mode 100644
index 00000000000..bc4de0c1d02
--- /dev/null
+++ b/src/game/ObjectPosSelector.h
@@ -0,0 +1,155 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef _OBJECT_POS_SELECTOR_H
+#define _OBJECT_POS_SELECTOR_H
+
+#include
+
+#include