diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp index cee19b7b0e0..a569282bf4a 100644 --- a/src/game/Unit.cpp +++ b/src/game/Unit.cpp @@ -11721,6 +11721,10 @@ bool Unit::canDetectStealthOf(Unit const* target, float distance) const void Unit::SetVisibility(UnitVisibility x) { m_Visibility = x; + + if (m_Visibility == VISIBILITY_GROUP_STEALTH) + DestroyForNearbyPlayers(); + UpdateObjectVisibility(); }