Core/DataStores: Updated opcodes and db2 to 7.0.3.21414

This commit is contained in:
Shauren
2016-04-25 22:03:34 +02:00
parent 885d9b53c3
commit 70102f32fe
98 changed files with 3722 additions and 3593 deletions

View File

@@ -2132,7 +2132,7 @@ ALTER TABLE `spell_power`
-- Table structure for table `spell_power_difficulty`
--
ALTER TABLE `spell_power_difficulty` DROP PRIMARY KEY;
ALTER TABLE `spell_power_difficulty` ADD `ID` int(10) unsigned NOT NULL DEFAULT '0' FIRST,
ALTER TABLE `spell_power_difficulty`
MODIFY `DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `SpellPowerID`,
MODIFY `PowerIndex` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `DifficultyID`;
ALTER TABLE `spell_power_difficulty` ADD PRIMARY KEY (`ID`);

View File

@@ -0,0 +1,801 @@
--
-- Table structure for table `area_table`
--
ALTER TABLE `area_table` CHANGE `UWIntroMusic` `UWIntroMusic` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `LiquidTypeID4`;
--
-- Table structure for table `banned_addons`
--
DROP TABLE IF EXISTS `banned_addons`;
CREATE TABLE `banned_addons` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`Version` text,
`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `battlemaster_list`
--
DROP TABLE IF EXISTS `battlemaster_list`;
CREATE TABLE `battlemaster_list` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`IconFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
`GameType` text,
`MapID1` smallint(6) NOT NULL DEFAULT '0',
`MapID2` smallint(6) NOT NULL DEFAULT '0',
`MapID3` smallint(6) NOT NULL DEFAULT '0',
`MapID4` smallint(6) NOT NULL DEFAULT '0',
`MapID5` smallint(6) NOT NULL DEFAULT '0',
`MapID6` smallint(6) NOT NULL DEFAULT '0',
`MapID7` smallint(6) NOT NULL DEFAULT '0',
`MapID8` smallint(6) NOT NULL DEFAULT '0',
`MapID9` smallint(6) NOT NULL DEFAULT '0',
`MapID10` smallint(6) NOT NULL DEFAULT '0',
`MapID11` smallint(6) NOT NULL DEFAULT '0',
`MapID12` smallint(6) NOT NULL DEFAULT '0',
`MapID13` smallint(6) NOT NULL DEFAULT '0',
`MapID14` smallint(6) NOT NULL DEFAULT '0',
`MapID15` smallint(6) NOT NULL DEFAULT '0',
`MapID16` smallint(6) NOT NULL DEFAULT '0',
`HolidayWorldState` smallint(5) unsigned NOT NULL DEFAULT '0',
`PlayerConditionID` smallint(5) unsigned NOT NULL DEFAULT '0',
`InstanceType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`GroupsAllowed` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxGroupSize` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RatedPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `battlemaster_list_locale`
--
DROP TABLE IF EXISTS `battlemaster_list_locale`;
CREATE TABLE `battlemaster_list_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`GameType_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `char_sections`
--
DROP TABLE IF EXISTS `char_sections`;
CREATE TABLE `char_sections` (
`Id` int(10) unsigned NOT NULL DEFAULT '0',
`TextureFileDataID1` int(10) unsigned NOT NULL DEFAULT '0',
`TextureFileDataID2` int(10) unsigned NOT NULL DEFAULT '0',
`TextureFileDataID3` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`Race` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Gender` tinyint(3) unsigned NOT NULL DEFAULT '0',
`GenType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Color` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`Id`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `chr_classes`
--
DROP TABLE IF EXISTS `chr_classes`;
CREATE TABLE `chr_classes` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`PowerType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`PetNameToken` text,
`Name` text,
`NameFemale` text,
`NameMale` text,
`Filename` text,
`CreateScreenFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
`SelectScreenFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
`LowResScreenFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`CinematicSequenceID` smallint(5) unsigned NOT NULL DEFAULT '0',
`DefaultSpec` smallint(5) unsigned NOT NULL DEFAULT '0',
`SpellClassSet` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AttackPowerPerStrength` tinyint(3) unsigned NOT NULL DEFAULT '0',
`AttackPowerPerAgility` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RangedAttackPowerPerAgility` tinyint(3) unsigned NOT NULL DEFAULT '0',
`IconFileDataID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Unk1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `chr_classes_locale`
--
DROP TABLE IF EXISTS `chr_classes_locale`;
CREATE TABLE `chr_classes_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`NameFemale_lang` text,
`NameMale_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `chr_races`
--
ALTER TABLE `chr_races` ADD `ItemAppearanceFrameRaceID` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `NeutralRaceID`;
--
-- Table structure for table `creature_display_info`
--
ALTER TABLE `creature_display_info` ADD `InstanceOtherPlayerPetScale` float NOT NULL DEFAULT '0' AFTER `StateSpellVisualKitID`;
--
-- Table structure for table `creature_model_data`
--
DROP TABLE IF EXISTS `creature_model_data`;
CREATE TABLE `creature_model_data` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`FileDataID` int(10) unsigned NOT NULL DEFAULT '0',
`ModelScale` float NOT NULL DEFAULT '0',
`FootprintTextureLength` float NOT NULL DEFAULT '0',
`FootprintTextureWidth` float NOT NULL DEFAULT '0',
`FootprintParticleScale` float NOT NULL DEFAULT '0',
`CollisionWidth` float NOT NULL DEFAULT '0',
`CollisionHeight` float NOT NULL DEFAULT '0',
`MountHeight` float NOT NULL DEFAULT '0',
`GeoBoxMin1` float NOT NULL DEFAULT '0',
`GeoBoxMin2` float NOT NULL DEFAULT '0',
`GeoBoxMin3` float NOT NULL DEFAULT '0',
`GeoBoxMax1` float NOT NULL DEFAULT '0',
`GeoBoxMax2` float NOT NULL DEFAULT '0',
`GeoBoxMax3` float NOT NULL DEFAULT '0',
`WorldEffectScale` float NOT NULL DEFAULT '0',
`AttachedEffectScale` float NOT NULL DEFAULT '0',
`MissileCollisionRadius` float NOT NULL DEFAULT '0',
`MissileCollisionPush` float NOT NULL DEFAULT '0',
`MissileCollisionRaise` float NOT NULL DEFAULT '0',
`OverrideLootEffectScale` float NOT NULL DEFAULT '0',
`OverrideNameScale` float NOT NULL DEFAULT '0',
`OverrideSelectionRadius` float NOT NULL DEFAULT '0',
`TamedPetBaseScale` float NOT NULL DEFAULT '0',
`HoverHeight` float NOT NULL DEFAULT '0',
`SoundID` smallint(5) unsigned NOT NULL DEFAULT '0',
`CreatureGeosetDataID` smallint(5) unsigned NOT NULL DEFAULT '0',
`SizeClass` tinyint(3) unsigned NOT NULL DEFAULT '0',
`BloodID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`FootprintTextureID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`FoleyMaterialID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Unk700_1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Unk700_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`FootstepShakeSize` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DeathThudShakeSize` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `emotes`
--
ALTER TABLE `emotes`
ADD `Unk703_1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EmoteFlags`,
ADD `Unk703_2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `Unk703_1`,
CHANGE `EmoteSpecProcParam` `EmoteSpecProcParam` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `AnimID`;
--
-- Table structure for table `faction`
--
DROP TABLE IF EXISTS `faction`;
CREATE TABLE `faction` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`ReputationRaceMask1` int(10) unsigned NOT NULL DEFAULT '0',
`ReputationRaceMask2` int(10) unsigned NOT NULL DEFAULT '0',
`ReputationRaceMask3` int(10) unsigned NOT NULL DEFAULT '0',
`ReputationRaceMask4` int(10) unsigned NOT NULL DEFAULT '0',
`ReputationBase1` int(11) NOT NULL DEFAULT '0',
`ReputationBase2` int(11) NOT NULL DEFAULT '0',
`ReputationBase3` int(11) NOT NULL DEFAULT '0',
`ReputationBase4` int(11) NOT NULL DEFAULT '0',
`ParentFactionModIn` float NOT NULL DEFAULT '0',
`ParentFactionModOut` float NOT NULL DEFAULT '0',
`Name` text,
`Description` text,
`ReputationIndex` smallint(6) NOT NULL DEFAULT '0',
`ReputationClassMask1` smallint(5) unsigned NOT NULL DEFAULT '0',
`ReputationClassMask2` smallint(5) unsigned NOT NULL DEFAULT '0',
`ReputationClassMask3` smallint(5) unsigned NOT NULL DEFAULT '0',
`ReputationClassMask4` smallint(5) unsigned NOT NULL DEFAULT '0',
`ReputationFlags1` smallint(5) unsigned NOT NULL DEFAULT '0',
`ReputationFlags2` smallint(5) unsigned NOT NULL DEFAULT '0',
`ReputationFlags3` smallint(5) unsigned NOT NULL DEFAULT '0',
`ReputationFlags4` smallint(5) unsigned NOT NULL DEFAULT '0',
`ParentFactionID` smallint(5) unsigned NOT NULL DEFAULT '0',
`ParentFactionCapIn` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ParentFactionCapOut` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Expansion` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`FriendshipRepID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `faction_locale`
--
DROP TABLE IF EXISTS `faction_locale`;
CREATE TABLE `faction_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`Description_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `faction_template`
--
DROP TABLE IF EXISTS `faction_template`;
CREATE TABLE `faction_template` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Faction` smallint(5) unsigned NOT NULL DEFAULT '0',
`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enemies1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enemies2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enemies3` smallint(5) unsigned NOT NULL DEFAULT '0',
`Enemies4` smallint(5) unsigned NOT NULL DEFAULT '0',
`Friends1` smallint(5) unsigned NOT NULL DEFAULT '0',
`Friends2` smallint(5) unsigned NOT NULL DEFAULT '0',
`Friends3` smallint(5) unsigned NOT NULL DEFAULT '0',
`Friends4` smallint(5) unsigned NOT NULL DEFAULT '0',
`Mask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`FriendMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`EnemyMask` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `garr_ability`
--
ALTER TABLE `garr_ability` CHANGE `Flags` `Flags` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `IconFileDataID`;
--
-- Table structure for table `garr_ability`
--
ALTER TABLE `garr_class_spec`
ADD `Limit` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `GarrFollItemSetID`,
CHANGE `Unknown700` `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `Limit`;
--
-- Table structure for table `garr_follower`
--
ALTER TABLE `garr_follower`
ADD `MaxDurability` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `GarrTypeID`,
ADD `Class` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `MaxDurability`;
--
-- Table structure for table `garr_plot`
--
ALTER TABLE `garr_plot` CHANGE `MinCount` `MinCount` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `HordeConstructionGameObjectID`;
ALTER TABLE `garr_plot` CHANGE `MaxCount` `MaxCount` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `MinCount`;
--
-- Table structure for table `gem_properties`
--
ALTER TABLE `gem_properties`
DROP `MaxCountInv`,
DROP COLUMN `MaxCountItem`;
--
-- Table structure for table `glyph_slot`
--
ALTER TABLE `glyph_slot` MODIFY COLUMN `Tooltip` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `ID`;
--
-- Table structure for table `guild_perk_spells`
--
ALTER TABLE `guild_perk_spells` DROP COLUMN `GuildLevel`;
--
-- Table structure for table `item_appearance`
--
ALTER TABLE `item_appearance` ADD COLUMN `UIOrder` int(10) unsigned NOT NULL DEFAULT '0' AFTER `IconFileDataID`;
--
-- Table structure for table `item_modified_appearance`
--
ALTER TABLE `item_modified_appearance` ADD COLUMN `SourceType` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `Index`;
--
-- Table structure for table `item_set`
--
ALTER TABLE `item_set` ADD COLUMN `Unknown703` int(10) unsigned NOT NULL DEFAULT '0' AFTER `ItemID17`;
--
-- Table structure for table `item_sparse`
--
ALTER TABLE `item_sparse` ADD COLUMN `RequiredExpansion` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `ArtifactID`;
--
-- Table structure for table `lfg_dungeons`
--
DROP TABLE IF EXISTS `lfg_dungeons`;
CREATE TABLE `lfg_dungeons` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`TextureFilename` text,
`Description` text,
`MaxLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
`TargetLevelMax` smallint(5) unsigned NOT NULL DEFAULT '0',
`MapID` smallint(6) NOT NULL DEFAULT '0',
`RandomID` smallint(5) unsigned NOT NULL DEFAULT '0',
`ScenarioID` smallint(5) unsigned NOT NULL DEFAULT '0',
`LastBossJournalEncounterID` smallint(5) unsigned NOT NULL DEFAULT '0',
`BonusReputationAmount` smallint(5) unsigned NOT NULL DEFAULT '0',
`MentorItemLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
`MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`TargetLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`TargetLevelMin` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Faction` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Expansion` tinyint(3) unsigned NOT NULL DEFAULT '0',
`OrderIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
`GroupID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`CountTank` tinyint(3) unsigned NOT NULL DEFAULT '0',
`CountHealer` tinyint(3) unsigned NOT NULL DEFAULT '0',
`CountDamage` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCountTank` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCountHealer` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinCountDamage` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SubType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MentorCharLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `lfg_dungeons_locale`
--
DROP TABLE IF EXISTS `lfg_dungeons_locale`;
CREATE TABLE `lfg_dungeons_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`Description_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `light`
--
DROP TABLE IF EXISTS `light`;
CREATE TABLE `light` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`PosX` float NOT NULL DEFAULT '0',
`PosY` float NOT NULL DEFAULT '0',
`PosZ` float NOT NULL DEFAULT '0',
`FalloffStart` float NOT NULL DEFAULT '0',
`FalloffEnd` float NOT NULL DEFAULT '0',
`MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID1` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID2` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID3` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID4` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID5` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID6` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID7` smallint(5) unsigned NOT NULL DEFAULT '0',
`LightParamsID8` smallint(5) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `liquid_type`
--
DROP TABLE IF EXISTS `liquid_type`;
CREATE TABLE `liquid_type` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`SpellID` int(10) unsigned NOT NULL DEFAULT '0',
`MaxDarkenDepth` float NOT NULL DEFAULT '0',
`FogDarkenIntensity` float NOT NULL DEFAULT '0',
`AmbDarkenIntensity` float NOT NULL DEFAULT '0',
`DirDarkenIntensity` float NOT NULL DEFAULT '0',
`ParticleScale` float NOT NULL DEFAULT '0',
`Texture1` text,
`Texture2` text,
`Texture3` text,
`Texture4` text,
`Texture5` text,
`Texture6` text,
`Color1` int(10) unsigned NOT NULL DEFAULT '0',
`Color2` int(10) unsigned NOT NULL DEFAULT '0',
`Float1` float NOT NULL DEFAULT '0',
`Float2` float NOT NULL DEFAULT '0',
`Float3` float NOT NULL DEFAULT '0',
`Float4` float NOT NULL DEFAULT '0',
`Float5` float NOT NULL DEFAULT '0',
`Float6` float NOT NULL DEFAULT '0',
`Float7` float NOT NULL DEFAULT '0',
`Float8` float NOT NULL DEFAULT '0',
`Float9` float NOT NULL DEFAULT '0',
`Float10` float NOT NULL DEFAULT '0',
`Float11` float NOT NULL DEFAULT '0',
`Float12` float NOT NULL DEFAULT '0',
`Float13` float NOT NULL DEFAULT '0',
`Float14` float NOT NULL DEFAULT '0',
`Float15` float NOT NULL DEFAULT '0',
`Float16` float NOT NULL DEFAULT '0',
`Float17` float NOT NULL DEFAULT '0',
`Float18` float NOT NULL DEFAULT '0',
`Int1` int(10) unsigned NOT NULL DEFAULT '0',
`Int2` int(10) unsigned NOT NULL DEFAULT '0',
`Int3` int(10) unsigned NOT NULL DEFAULT '0',
`Int4` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`SoundID` smallint(5) unsigned NOT NULL DEFAULT '0',
`Type` tinyint(3) unsigned NOT NULL DEFAULT '0',
`LightID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ParticleMovement` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ParticleTexSlots` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaterialID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DepthTexCount1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DepthTexCount2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DepthTexCount3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DepthTexCount4` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DepthTexCount5` tinyint(3) unsigned NOT NULL DEFAULT '0',
`DepthTexCount6` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `liquid_type_locale`
--
DROP TABLE IF EXISTS `liquid_type_locale`;
CREATE TABLE `liquid_type_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `map`
--
ALTER TABLE `map` DROP `RaidOffset`;
--
-- Table structure for table `map_difficulty`
--
DROP TABLE IF EXISTS `map_difficulty`;
CREATE TABLE `map_difficulty` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Message` text,
`Context` int(10) unsigned NOT NULL DEFAULT '0',
`MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
`DifficultyID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`RaidDurationType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxPlayers` tinyint(3) unsigned NOT NULL DEFAULT '0',
`LockID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ItemBonusTreeModID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `map_difficulty_locale`
--
DROP TABLE IF EXISTS `map_difficulty_locale`;
CREATE TABLE `map_difficulty_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Message_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `mount_capability`
--
ALTER TABLE `mount_capability` MODIFY COLUMN `RequiredAura` int(10) unsigned NOT NULL DEFAULT '0' AFTER `ID`;
--
-- Table structure for table `quest_sort`
--
ALTER TABLE `quest_sort` ADD COLUMN `SortOrder` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `SortName`;
--
-- Table structure for table `rand_prop_points`
--
ALTER TABLE `rand_prop_points`
CHANGE `EpicPropertiesPoints1` `EpicPropertiesPoints1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `ID`,
CHANGE `EpicPropertiesPoints2` `EpicPropertiesPoints2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints1`,
CHANGE `EpicPropertiesPoints3` `EpicPropertiesPoints3` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints2`,
CHANGE `EpicPropertiesPoints4` `EpicPropertiesPoints4` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints3`,
CHANGE `EpicPropertiesPoints5` `EpicPropertiesPoints5` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints4`,
CHANGE `RarePropertiesPoints1` `RarePropertiesPoints1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EpicPropertiesPoints5`,
CHANGE `RarePropertiesPoints2` `RarePropertiesPoints2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints1`,
CHANGE `RarePropertiesPoints3` `RarePropertiesPoints3` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints2`,
CHANGE `RarePropertiesPoints4` `RarePropertiesPoints4` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints3`,
CHANGE `RarePropertiesPoints5` `RarePropertiesPoints5` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints4`,
CHANGE `UncommonPropertiesPoints1` `UncommonPropertiesPoints1` int(10) unsigned NOT NULL DEFAULT '0' AFTER `RarePropertiesPoints5`,
CHANGE `UncommonPropertiesPoints2` `UncommonPropertiesPoints2` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints1`,
CHANGE `UncommonPropertiesPoints3` `UncommonPropertiesPoints3` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints2`,
CHANGE `UncommonPropertiesPoints4` `UncommonPropertiesPoints4` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints3`,
CHANGE `UncommonPropertiesPoints5` `UncommonPropertiesPoints5` int(10) unsigned NOT NULL DEFAULT '0' AFTER `UncommonPropertiesPoints4`;
--
-- Table structure for table `skill_race_class_info`
--
ALTER TABLE `skill_race_class_info` MODIFY COLUMN `ClassMask` int(11) NOT NULL DEFAULT '0' AFTER `RaceMask`;
--
-- Table structure for table `sound_kit`
--
ALTER TABLE `sound_kit`
CHANGE `BusOverwriteID` `BusOverwriteID` smallint(5) unsigned NOT NULL DEFAULT '0' AFTER `SoundEntriesAdvancedID`,
CHANGE `SoundType` `SoundType` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `BusOverwriteID`;
--
-- Table structure for table `spell_category`
--
ALTER TABLE `spell_category` ADD COLUMN `Unk703` int(10) UNSIGNED NOT NULL DEFAULT '0' AFTER `ChargeRecoveryTime`;
--
-- Table structure for table `spell_item_enchantment`
--
DROP TABLE IF EXISTS `spell_item_enchantment`;
CREATE TABLE `spell_item_enchantment` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellID1` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellID2` int(10) unsigned NOT NULL DEFAULT '0',
`EffectSpellID3` int(10) unsigned NOT NULL DEFAULT '0',
`Name` text,
`EffectScalingPoints1` float NOT NULL DEFAULT '0',
`EffectScalingPoints2` float NOT NULL DEFAULT '0',
`EffectScalingPoints3` float NOT NULL DEFAULT '0',
`PlayerConditionID` int(10) unsigned NOT NULL DEFAULT '0',
`TransmogCost` int(10) unsigned NOT NULL DEFAULT '0',
`TextureFileDataID` int(10) unsigned NOT NULL DEFAULT '0',
`EffectPointsMin1` smallint(5) unsigned NOT NULL DEFAULT '0',
`EffectPointsMin2` smallint(5) unsigned NOT NULL DEFAULT '0',
`EffectPointsMin3` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemVisual` smallint(5) unsigned NOT NULL DEFAULT '0',
`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSkillID` smallint(5) unsigned NOT NULL DEFAULT '0',
`RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT '0',
`ItemLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
`Charges` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Effect1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Effect2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Effect3` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ConditionID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MinLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`MaxLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ScalingClass` tinyint(4) NOT NULL DEFAULT '0',
`ScalingClassRestricted` tinyint(4) NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `spell_item_enchantment_locale`
--
DROP TABLE IF EXISTS `spell_item_enchantment_locale`;
CREATE TABLE `spell_item_enchantment_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Name_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `spell_scaling`
--
ALTER TABLE `spell_scaling` ADD COLUMN `MinScalingLevel` tinyint(3) UNSIGNED NOT NULL DEFAULT '0' AFTER `ScalingClass`;
--
-- Table structure for table `talent`
--
DROP TABLE IF EXISTS `talent`;
CREATE TABLE `talent` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`SpellID` int(10) unsigned NOT NULL DEFAULT '0',
`OverridesSpellID` int(10) unsigned NOT NULL DEFAULT '0',
`Description` text,
`SpecID` smallint(5) unsigned NOT NULL DEFAULT '0',
`TierID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ColumnIndex` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`CategoryMask1` tinyint(3) unsigned NOT NULL DEFAULT '0',
`CategoryMask2` tinyint(3) unsigned NOT NULL DEFAULT '0',
`ClassID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `talent_locale`
--
DROP TABLE IF EXISTS `talent_locale`;
CREATE TABLE `talent_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`Description_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `vehicle`
--
DROP TABLE IF EXISTS `vehicle`;
CREATE TABLE `vehicle` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Flags` int(10) unsigned NOT NULL DEFAULT '0',
`TurnSpeed` float NOT NULL DEFAULT '0',
`PitchSpeed` float NOT NULL DEFAULT '0',
`PitchMin` float NOT NULL DEFAULT '0',
`PitchMax` float NOT NULL DEFAULT '0',
`MouseLookOffsetPitch` float NOT NULL DEFAULT '0',
`CameraFadeDistScalarMin` float NOT NULL DEFAULT '0',
`CameraFadeDistScalarMax` float NOT NULL DEFAULT '0',
`CameraPitchOffset` float NOT NULL DEFAULT '0',
`FacingLimitRight` float NOT NULL DEFAULT '0',
`FacingLimitLeft` float NOT NULL DEFAULT '0',
`MsslTrgtTurnLingering` float NOT NULL DEFAULT '0',
`MsslTrgtPitchLingering` float NOT NULL DEFAULT '0',
`MsslTrgtMouseLingering` float NOT NULL DEFAULT '0',
`MsslTrgtEndOpacity` float NOT NULL DEFAULT '0',
`MsslTrgtArcSpeed` float NOT NULL DEFAULT '0',
`MsslTrgtArcRepeat` float NOT NULL DEFAULT '0',
`MsslTrgtArcWidth` float NOT NULL DEFAULT '0',
`MsslTrgtImpactRadius1` float NOT NULL DEFAULT '0',
`MsslTrgtImpactRadius2` float NOT NULL DEFAULT '0',
`MsslTrgtArcTexture` text,
`MsslTrgtImpactTexture` text,
`MsslTrgtImpactModel1` text,
`MsslTrgtImpactModel2` text,
`CameraYawOffset` float NOT NULL DEFAULT '0',
`MsslTrgtImpactTexRadius` float NOT NULL DEFAULT '0',
`SeatID1` smallint(5) unsigned NOT NULL DEFAULT '0',
`SeatID2` smallint(5) unsigned NOT NULL DEFAULT '0',
`SeatID3` smallint(5) unsigned NOT NULL DEFAULT '0',
`SeatID4` smallint(5) unsigned NOT NULL DEFAULT '0',
`SeatID5` smallint(5) unsigned NOT NULL DEFAULT '0',
`SeatID6` smallint(5) unsigned NOT NULL DEFAULT '0',
`SeatID7` smallint(5) unsigned NOT NULL DEFAULT '0',
`SeatID8` smallint(5) unsigned NOT NULL DEFAULT '0',
`VehicleUIIndicatorID` smallint(5) unsigned NOT NULL DEFAULT '0',
`PowerDisplayID1` smallint(5) unsigned NOT NULL DEFAULT '0',
`PowerDisplayID2` smallint(5) unsigned NOT NULL DEFAULT '0',
`PowerDisplayID3` smallint(5) unsigned NOT NULL DEFAULT '0',
`FlagsB` tinyint(3) unsigned NOT NULL DEFAULT '0',
`UILocomotionType` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `vehicle_seat`
--
ALTER TABLE `vehicle_seat`
CHANGE `EnterUISoundID` `EnterUISoundID` int(10) unsigned NOT NULL DEFAULT '0' AFTER `VehicleExitAnimDelay`,
CHANGE `ExitUISoundID` `ExitUISoundID` int(10) unsigned NOT NULL DEFAULT '0' AFTER `EnterUISoundID`;
--
-- Table structure for table `wmo_area_table`
--
DROP TABLE IF EXISTS `wmo_area_table`;
CREATE TABLE `wmo_area_table` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`WMOGroupID` int(11) NOT NULL DEFAULT '0',
`AreaName` text,
`WMOID` smallint(6) NOT NULL DEFAULT '0',
`AmbienceID` int(10) unsigned NOT NULL DEFAULT '0',
`ZoneMusic` int(10) unsigned NOT NULL DEFAULT '0',
`IntroSound` int(10) unsigned NOT NULL DEFAULT '0',
`AreaTableID` int(10) unsigned NOT NULL DEFAULT '0',
`UWIntroSound` int(10) unsigned NOT NULL DEFAULT '0',
`UWAmbience` int(10) unsigned NOT NULL DEFAULT '0',
`NameSet` tinyint(4) NOT NULL DEFAULT '0',
`SoundProviderPref` tinyint(3) unsigned NOT NULL DEFAULT '0',
`SoundProviderPrefUnderwater` tinyint(3) unsigned NOT NULL DEFAULT '0',
`Flags` tinyint(3) unsigned NOT NULL DEFAULT '0',
`UWZoneMusic` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `wmo_area_table_locale`
--
DROP TABLE IF EXISTS `wmo_area_table_locale`;
CREATE TABLE `wmo_area_table_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`AreaName_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `world_map_area`
--
DROP TABLE IF EXISTS `world_map_area`;
CREATE TABLE `world_map_area` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`AreaName` text,
`LocLeft` float NOT NULL DEFAULT '0',
`LocRight` float NOT NULL DEFAULT '0',
`LocTop` float NOT NULL DEFAULT '0',
`LocBottom` float NOT NULL DEFAULT '0',
`MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
`AreaID` smallint(5) unsigned NOT NULL DEFAULT '0',
`DisplayMapID` smallint(6) NOT NULL DEFAULT '0',
`DefaultDungeonFloor` smallint(6) NOT NULL DEFAULT '0',
`ParentWorldMapID` smallint(5) unsigned NOT NULL DEFAULT '0',
`Flags` smallint(5) unsigned NOT NULL DEFAULT '0',
`PlayerConditionID` smallint(5) unsigned NOT NULL DEFAULT '0',
`LevelRangeMin` tinyint(3) unsigned NOT NULL DEFAULT '0',
`LevelRangeMax` tinyint(3) unsigned NOT NULL DEFAULT '0',
`BountySetID` tinyint(3) unsigned NOT NULL DEFAULT '0',
`BountyBoardLocation` tinyint(3) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `world_map_overlay`
--
ALTER TABLE `world_map_overlay` ADD `Flags` tinyint(3) unsigned NOT NULL DEFAULT '0' AFTER `PlayerConditionID`;
--
-- Table structure for table `world_safe_locs`
--
DROP TABLE IF EXISTS `world_safe_locs`;
CREATE TABLE `world_safe_locs` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`LocX` float NOT NULL DEFAULT '0',
`LocY` float NOT NULL DEFAULT '0',
`LocZ` float NOT NULL DEFAULT '0',
`Facing` float NOT NULL DEFAULT '0',
`AreaName` text,
`MapID` smallint(5) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
--
-- Table structure for table `world_safe_locs_locale`
--
DROP TABLE IF EXISTS `world_safe_locs_locale`;
CREATE TABLE `world_safe_locs_locale` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`locale` varchar(4) NOT NULL,
`AreaName_lang` text,
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`locale`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
DROP TABLE `game_tables`;
DROP TABLE `game_tables_locale`;
DROP TABLE `item_to_battle_pet_species`;