Core/Maps: Fixed retrieving terrain info when on child maps

This commit is contained in:
Shauren
2022-12-31 18:22:40 +01:00
parent 2c044ea9f5
commit 704142f15a
10 changed files with 94 additions and 101 deletions

View File

@@ -151,7 +151,7 @@ void WorldSession::HandleQueryCorpseLocation(WorldPackets::Query::QueryCorpseLoc
mapID = corpseMapEntry->CorpseMapID;
x = corpseMapEntry->Corpse.X;
y = corpseMapEntry->Corpse.Y;
z = entranceTerrain->GetStaticHeight(player->GetPhaseShift(), x, y, MAX_HEIGHT);
z = entranceTerrain->GetStaticHeight(player->GetPhaseShift(), mapID, x, y, MAX_HEIGHT);
}
}
}