diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp index 7f28bb0a379..2a574d0ff36 100644 --- a/src/server/scripts/World/npc_professions.cpp +++ b/src/server/scripts/World/npc_professions.cpp @@ -1098,64 +1098,64 @@ public: { switch (gossipListId) { - case GOSSIP_OPTION_ALCHEMY: - case GOSSIP_OPTION_BLACKSMITHING: - case GOSSIP_OPTION_ENCHANTING: - case GOSSIP_OPTION_ENGINEERING: - case GOSSIP_OPTION_HERBALISM: - case GOSSIP_OPTION_INSCRIPTION: - case GOSSIP_OPTION_JEWELCRAFTING: - case GOSSIP_OPTION_LEATHERWORKING: - case GOSSIP_OPTION_MINING: - case GOSSIP_OPTION_SKINNING: - case GOSSIP_OPTION_TAILORING: - SendTrainerList(player, gossipListId); + case GOSSIP_OPTION_ALCHEMY: + case GOSSIP_OPTION_BLACKSMITHING: + case GOSSIP_OPTION_ENCHANTING: + case GOSSIP_OPTION_ENGINEERING: + case GOSSIP_OPTION_HERBALISM: + case GOSSIP_OPTION_INSCRIPTION: + case GOSSIP_OPTION_JEWELCRAFTING: + case GOSSIP_OPTION_LEATHERWORKING: + case GOSSIP_OPTION_MINING: + case GOSSIP_OPTION_SKINNING: + case GOSSIP_OPTION_TAILORING: + SendTrainerList(player, gossipListId); break; - case GOSSIP_OPTION_MULTI: - { - switch (menuId) + case GOSSIP_OPTION_MULTI: { - case GOSSIP_MENU_HERBALISM: - SendTrainerList(player, GOSSIP_OPTION_HERBALISM); - break; - case GOSSIP_MENU_MINING: - SendTrainerList(player, GOSSIP_OPTION_MINING); - break; - case GOSSIP_MENU_SKINNING: - SendTrainerList(player, GOSSIP_OPTION_SKINNING); - break; - case GOSSIP_MENU_ALCHEMY: - SendTrainerList(player, GOSSIP_OPTION_ALCHEMY); - break; - case GOSSIP_MENU_BLACKSMITHING: - SendTrainerList(player, GOSSIP_OPTION_BLACKSMITHING); - break; - case GOSSIP_MENU_ENCHANTING: - SendTrainerList(player, GOSSIP_OPTION_ENCHANTING); - break; - case GOSSIP_MENU_ENGINEERING: - SendTrainerList(player, GOSSIP_OPTION_ENGINEERING); - break; - case GOSSIP_MENU_INSCRIPTION: - SendTrainerList(player, GOSSIP_OPTION_INSCRIPTION); - break; - case GOSSIP_MENU_JEWELCRAFTING: - SendTrainerList(player, GOSSIP_OPTION_JEWELCRAFTING); - break; - case GOSSIP_MENU_LEATHERWORKING: - SendTrainerList(player, GOSSIP_OPTION_LEATHERWORKING); - break; - case GOSSIP_MENU_TAILORING: - SendTrainerList(player, GOSSIP_OPTION_TAILORING); - break; + switch (menuId) + { + case GOSSIP_MENU_HERBALISM: + SendTrainerList(player, GOSSIP_OPTION_HERBALISM); + break; + case GOSSIP_MENU_MINING: + SendTrainerList(player, GOSSIP_OPTION_MINING); + break; + case GOSSIP_MENU_SKINNING: + SendTrainerList(player, GOSSIP_OPTION_SKINNING); + break; + case GOSSIP_MENU_ALCHEMY: + SendTrainerList(player, GOSSIP_OPTION_ALCHEMY); + break; + case GOSSIP_MENU_BLACKSMITHING: + SendTrainerList(player, GOSSIP_OPTION_BLACKSMITHING); + break; + case GOSSIP_MENU_ENCHANTING: + SendTrainerList(player, GOSSIP_OPTION_ENCHANTING); + break; + case GOSSIP_MENU_ENGINEERING: + SendTrainerList(player, GOSSIP_OPTION_ENGINEERING); + break; + case GOSSIP_MENU_INSCRIPTION: + SendTrainerList(player, GOSSIP_OPTION_INSCRIPTION); + break; + case GOSSIP_MENU_JEWELCRAFTING: + SendTrainerList(player, GOSSIP_OPTION_JEWELCRAFTING); + break; + case GOSSIP_MENU_LEATHERWORKING: + SendTrainerList(player, GOSSIP_OPTION_LEATHERWORKING); + break; + case GOSSIP_MENU_TAILORING: + SendTrainerList(player, GOSSIP_OPTION_TAILORING); + break; + default: + break; + } + } default: break; - } } - default: - break; - } - return true; + return false; } void SendTrainerList(Player* player, uint32 Index)