diff --git a/src/server/scripts/Kalimdor/zone_azshara.cpp b/src/server/scripts/Kalimdor/zone_azshara.cpp
deleted file mode 100644
index bea3ac7dd73..00000000000
--- a/src/server/scripts/Kalimdor/zone_azshara.cpp
+++ /dev/null
@@ -1,375 +0,0 @@
-/*
- * Copyright (C) 2008-2017 TrinityCore
- * Copyright (C) 2006-2009 ScriptDev2
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see .
- */
-
-#include "ScriptMgr.h"
-#include "ObjectAccessor.h"
-#include "MotionMaster.h"
-#include "Player.h"
-#include "ScriptedCreature.h"
-#include "ScriptedGossip.h"
-#include "SpellInfo.h"
-
-/*####
-# npc_rizzle_sprysprocket
-####*/
-
-enum RizzleSprysprocketData
-{
- QUEST_CHASING_THE_MOONSTONE = 10994,
-
- NPC_DEPTH_CHARGE = 23025,
-
- SPELL_RIZZLE_BLACKJACK = 39865,
- SPELL_RIZZLE_ESCAPE = 39871,
- SPELL_RIZZLE_FROST_GRENADE = 40525,
- SPELL_DEPTH_CHARGE_TRAP = 38576,
- SPELL_PERIODIC_DEPTH_CHARGE = 39912,
- SPELL_GIVE_SOUTHFURY_MOONSTONE = 39886,
-
- SAY_RIZZLE_START = 0,
- SAY_RIZZLE_GRENADE = 1,
- SAY_RIZZLE_FINAL = 2,
- MSG_ESCAPE_NOTICE = 3
-};
-
-#define GOSSIP_GET_MOONSTONE "Hand over the Southfury moonstone and I'll let you go."
-
-Position const WPs[58] =
-{
- {3691.97f, -3962.41f, 35.9118f, 3.67f},
- {3675.02f, -3960.49f, 35.9118f, 3.67f},
- {3653.19f, -3958.33f, 33.9118f, 3.59f},
- {3621.12f, -3958.51f, 29.9118f, 3.48f},
- {3604.86f, -3963, 29.9118f, 3.48f},
- {3569.94f, -3970.25f, 29.9118f, 3.44f},
- {3541.03f, -3975.64f, 29.9118f, 3.41f},
- {3510.84f, -3978.71f, 29.9118f, 3.41f},
- {3472.7f, -3997.07f, 29.9118f, 3.35f},
- {3439.15f, -4014.55f, 29.9118f, 3.29f},
- {3412.8f, -4025.87f, 29.9118f, 3.25f},
- {3384.95f, -4038.04f, 29.9118f, 3.24f},
- {3346.77f, -4052.93f, 29.9118f, 3.22f},
- {3299.56f, -4071.59f, 29.9118f, 3.20f},
- {3261.22f, -4080.38f, 30.9118f, 3.19f},
- {3220.68f, -4083.09f, 31.9118f, 3.18f},
- {3187.11f, -4070.45f, 33.9118f, 3.16f},
- {3162.78f, -4062.75f, 33.9118f, 3.15f},
- {3136.09f, -4050.32f, 33.9118f, 3.07f},
- {3119.47f, -4044.51f, 36.0363f, 3.07f},
- {3098.95f, -4019.8f, 33.9118f, 3.07f},
- {3073.07f, -4011.42f, 33.9118f, 3.07f},
- {3051.71f, -3993.37f, 33.9118f, 3.02f},
- {3027.52f, -3978.6f, 33.9118f, 3.00f},
- {3003.78f, -3960.14f, 33.9118f, 2.98f},
- {2977.99f, -3941.98f, 31.9118f, 2.96f},
- {2964.57f, -3932.07f, 30.9118f, 2.96f},
- {2947.9f, -3921.31f, 29.9118f, 2.96f},
- {2924.91f, -3910.8f, 29.9118f, 2.94f},
- {2903.04f, -3896.42f, 29.9118f, 2.93f},
- {2884.75f, -3874.03f, 29.9118f, 2.90f},
- {2868.19f, -3851.48f, 29.9118f, 2.82f},
- {2854.62f, -3819.72f, 29.9118f, 2.80f},
- {2825.53f, -3790.4f, 29.9118f, 2.744f},
- {2804.31f, -3773.05f, 29.9118f, 2.71f},
- {2769.78f, -3763.57f, 29.9118f, 2.70f},
- {2727.23f, -3745.92f, 30.9118f, 2.69f},
- {2680.12f, -3737.49f, 30.9118f, 2.67f},
- {2647.62f, -3739.94f, 30.9118f, 2.66f},
- {2616.6f, -3745.75f, 30.9118f, 2.64f},
- {2589.38f, -3731.97f, 30.9118f, 2.61f},
- {2562.94f, -3722.35f, 31.9118f, 2.56f},
- {2521.05f, -3716.6f, 31.9118f, 2.55f},
- {2485.26f, -3706.67f, 31.9118f, 2.51f},
- {2458.93f, -3696.67f, 31.9118f, 2.51f},
- {2432, -3692.03f, 31.9118f, 2.46f},
- {2399.59f, -3681.97f, 31.9118f, 2.45f},
- {2357.75f, -3666.6f, 31.9118f, 2.44f},
- {2311.99f, -3656.88f, 31.9118f, 2.94f},
- {2263.41f, -3649.55f, 31.9118f, 3.02f},
- {2209.05f, -3641.76f, 31.9118f, 2.99f},
- {2164.83f, -3637.64f, 31.9118f, 3.15f},
- {2122.42f, -3639, 31.9118f, 3.21f},
- {2075.73f, -3643.59f, 31.9118f, 3.22f},
- {2033.59f, -3649.52f, 31.9118f, 3.42f},
- {1985.22f, -3662.99f, 31.9118f, 3.42f},
- {1927.09f, -3679.56f, 33.9118f, 3.42f},
- {1873.57f, -3695.32f, 33.9118f, 3.44f}
-};
-
-class npc_rizzle_sprysprocket : public CreatureScript
-{
-public:
- npc_rizzle_sprysprocket() : CreatureScript("npc_rizzle_sprysprocket") { }
-
- struct npc_rizzle_sprysprocketAI : public ScriptedAI
- {
- npc_rizzle_sprysprocketAI(Creature* creature) : ScriptedAI(creature)
- {
- Initialize();
- }
-
- void Initialize()
- {
- SpellEscapeTimer = 1300;
- TeleportTimer = 3500;
- CheckTimer = 10000;
- GrenadeTimer = 30000;
- MustDieTimer = 3000;
- CurrWP = 0;
-
- PlayerGUID.Clear();
-
- MustDie = false;
- Escape = false;
- ContinueWP = false;
- Reached = false;
- }
-
- void Reset() override
- {
- Initialize();
- }
-
- void EnterCombat(Unit* /*who*/) override { }
-
- void AttackStart(Unit* who) override
- {
- if (!who || PlayerGUID)
- return;
-
- Player* player = who->ToPlayer();
-
- if (player && player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) == QUEST_STATUS_INCOMPLETE)
- {
- PlayerGUID = who->GetGUID();
- Talk(SAY_RIZZLE_START);
- DoCast(who, SPELL_RIZZLE_BLACKJACK, false);
- return;
- }
- }
-
- bool GossipSelect(Player* player, uint32 /*menuId*/, uint32 /*gossipListId*/) override
- {
- CloseGossipMenuFor(player);
- me->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
- MustDieTimer = 3000;
- MustDie = true;
- return false;
- }
-
- void MovementInform(uint32 type, uint32 id) override
- {
- if (type != POINT_MOTION_TYPE)
- return;
-
- if (id == 57)
- {
- me->DespawnOrUnsummon();
- return;
- }
-
- ++CurrWP;
- ContinueWP = true;
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (MustDie)
- {
- if (MustDieTimer <= diff)
- {
- me->DespawnOrUnsummon();
- return;
- } else MustDieTimer -= diff;
- }
-
- if (!Escape)
- {
- if (!PlayerGUID)
- return;
-
- if (SpellEscapeTimer <= diff)
- {
- DoCast(me, SPELL_RIZZLE_ESCAPE, false);
- SpellEscapeTimer = 10000;
- } else SpellEscapeTimer -= diff;
-
- if (TeleportTimer <= diff)
- {
- // temp solution - unit can't be teleported by core using spelleffect 5, only players
- DoTeleportTo(3706.39f, -3969.15f, 35.9118f);
-
- //begin swimming and summon depth charges
- Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
- if (!player)
- return;
-
- Talk(MSG_ESCAPE_NOTICE, player);
- DoCast(me, SPELL_PERIODIC_DEPTH_CHARGE);
- me->SetHover(true);
- me->SetSwim(true);
- me->SetSpeedRate(MOVE_RUN, 0.85f);
- me->GetMotionMaster()->MovementExpired();
- me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]);
- Escape = true;
- } else TeleportTimer -= diff;
-
- return;
- }
-
- if (ContinueWP)
- {
- me->GetMotionMaster()->MovePoint(CurrWP, WPs[CurrWP]);
- ContinueWP = false;
- }
-
- if (GrenadeTimer <= diff)
- {
- if (Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID))
- {
- Talk(SAY_RIZZLE_GRENADE, player);
- DoCast(player, SPELL_RIZZLE_FROST_GRENADE, true);
- }
- GrenadeTimer = 30000;
- } else GrenadeTimer -= diff;
-
- if (CheckTimer <= diff)
- {
- Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
- if (!player)
- {
- me->DespawnOrUnsummon();
- return;
- }
-
- if (me->IsWithinDist(player, 10) && me->GetPositionX() > player->GetPositionX() && !Reached)
- {
- Talk(SAY_RIZZLE_FINAL);
- me->SetUInt32Value(UNIT_NPC_FLAGS, 1);
- me->SetFaction(FACTION_FRIENDLY);
- me->GetMotionMaster()->MoveIdle();
- me->RemoveAurasDueToSpell(SPELL_PERIODIC_DEPTH_CHARGE);
- Reached = true;
- }
-
- CheckTimer = 1000;
- } else CheckTimer -= diff;
- }
-
- bool GossipHello(Player* player) override
- {
- if (player->GetQuestStatus(QUEST_CHASING_THE_MOONSTONE) != QUEST_STATUS_INCOMPLETE)
- return true;
- AddGossipItemFor(player, GOSSIP_ICON_CHAT, GOSSIP_GET_MOONSTONE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
- SendGossipMenuFor(player, 10811, me->GetGUID());
- return true;
- }
-
- private:
- ObjectGuid PlayerGUID;
- uint32 SpellEscapeTimer;
- uint32 TeleportTimer;
- uint32 CheckTimer;
- uint32 GrenadeTimer;
- uint32 MustDieTimer;
- uint32 CurrWP;
- bool MustDie;
- bool Escape;
- bool ContinueWP;
- bool Reached;
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_rizzle_sprysprocketAI(creature);
- }
-};
-
-/*####
-# npc_depth_charge
-####*/
-class npc_depth_charge : public CreatureScript
-{
-public:
- npc_depth_charge() : CreatureScript("npc_depth_charge") { }
-
- struct npc_depth_chargeAI : public ScriptedAI
- {
- npc_depth_chargeAI(Creature* creature) : ScriptedAI(creature)
- {
- Initialize();
- }
-
- void Initialize()
- {
- WeMustDie = false;
- WeMustDieTimer = 1000;
- }
-
- bool WeMustDie;
- uint32 WeMustDieTimer;
-
- void Reset() override
- {
- me->SetHover(true);
- me->SetSwim(true);
- me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- Initialize();
- }
-
- void EnterCombat(Unit* /*who*/) override { }
-
- void AttackStart(Unit* /*who*/) override { }
-
- void MoveInLineOfSight(Unit* who) override
- {
- if (!who)
- return;
-
- if (who->GetTypeId() == TYPEID_PLAYER && me->IsWithinDistInMap(who, 5))
- {
- DoCast(who, SPELL_DEPTH_CHARGE_TRAP);
- WeMustDie = true;
- return;
- }
- }
-
- void UpdateAI(uint32 diff) override
- {
- if (WeMustDie)
- {
- if (WeMustDieTimer <= diff)
- me->DespawnOrUnsummon();
- else
- WeMustDieTimer -= diff;
- }
- return;
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const override
- {
- return new npc_depth_chargeAI(creature);
- }
-};
-
-void AddSC_azshara()
-{
- new npc_rizzle_sprysprocket();
- new npc_depth_charge();
-}