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Scripts/Forge of Souls:
- Devourer of Souls now removes all summoned creatures at death / party wipe - fixed Well of Souls
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@@ -55,7 +55,6 @@ enum Spells
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H_SPELL_PHANTOM_BLAST = 70322,
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SPELL_MIRRORED_SOUL = 69051,
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SPELL_WELL_OF_SOULS = 68820,
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SPELL_WELL_OF_SOULS_VIS = 68854,
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SPELL_UNLEASHED_SOULS = 68939,
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SPELL_WAILING_SOULS_STARTING = 68912, // Initial spell cast at begining of wailing souls phase
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SPELL_WAILING_SOULS_BEAM = 68875, // the beam visual
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@@ -142,6 +141,7 @@ class boss_devourer_of_souls : public CreatureScript
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me->SetReactState(REACT_AGGRESSIVE);
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events.Reset();
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summons.DespawnAll();
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threeFaceAchievement = true;
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mirroredSoulTarget = 0;
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@@ -206,6 +206,8 @@ class boss_devourer_of_souls : public CreatureScript
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void JustDied(Unit* /*killer*/)
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{
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summons.DespawnAll();
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Position spawnPoint = {5618.139f, 2451.873f, 705.854f, 0};
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DoScriptText(RAND(SAY_FACE_SORROW_DEATH, SAY_FACE_DESIRE_DEATH), me);
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