Core/Formations: update codestyle and fix crash

Closes #21288
This commit is contained in:
ariel-
2018-01-22 01:54:15 -03:00
parent 4402f71eb7
commit 73cc613dc8
7 changed files with 206 additions and 145 deletions

View File

@@ -272,8 +272,6 @@ struct ZoneDynamicInfo
#define MIN_UNLOAD_DELAY 1 // immediate unload
#define MAP_INVALID_ZONE 0xFFFFFFFF
typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
struct RespawnInfo; // forward declaration
struct CompareRespawnInfo
{
@@ -486,7 +484,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
void RemoveFromActive(T* obj);
template<class T> void SwitchGridContainers(T* obj, bool on);
CreatureGroupHolderType CreatureGroupHolder;
std::unordered_map<ObjectGuid::LowType /*leaderSpawnId*/, CreatureGroup*> CreatureGroupHolder;
void UpdateIteratorBack(Player* player);