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https://github.com/TrinityCore/TrinityCore.git
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@@ -272,8 +272,6 @@ struct ZoneDynamicInfo
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#define MIN_UNLOAD_DELAY 1 // immediate unload
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#define MAP_INVALID_ZONE 0xFFFFFFFF
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typedef std::map<uint32/*leaderDBGUID*/, CreatureGroup*> CreatureGroupHolderType;
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struct RespawnInfo; // forward declaration
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struct CompareRespawnInfo
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{
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@@ -486,7 +484,7 @@ class TC_GAME_API Map : public GridRefManager<NGridType>
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void RemoveFromActive(T* obj);
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template<class T> void SwitchGridContainers(T* obj, bool on);
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CreatureGroupHolderType CreatureGroupHolder;
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std::unordered_map<ObjectGuid::LowType /*leaderSpawnId*/, CreatureGroup*> CreatureGroupHolder;
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void UpdateIteratorBack(Player* player);
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