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@@ -252,7 +252,7 @@ struct npc_cameron : public ScriptedAI
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_childrenGUIDs.push_back(jose->GetGUID());
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// If Formation was disbanded, remake.
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if (!me->GetFormation()->isFormed())
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if (!me->GetFormation()->IsFormed())
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for (auto guid : _childrenGUIDs)
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if (Creature* child = ObjectAccessor::GetCreature(*me, guid))
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child->SearchFormation();
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