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Scripts/RagefireChasm: Implement Adarogg encounter (#29962)
Closes #29948
This commit is contained in:
247
src/server/scripts/Kalimdor/RagefireChasm/boss_adarogg.cpp
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247
src/server/scripts/Kalimdor/RagefireChasm/boss_adarogg.cpp
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "InstanceScript.h"
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#include "MotionMaster.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "TaskScheduler.h"
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#include "ragefire_chasm.h"
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enum AdaroggSpells
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{
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// Intro
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SPELL_ADJULES_CHOW_TIME = 120113,
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SPELL_EAT_TROGG = 120064,
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// Combat
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SPELL_INFERNO_CHARGE_CAST = 119405,
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SPELL_INFERNO_CHARGE_SUMMON = 119297, // Serverside
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SPELL_FIRE_BREATH = 119420
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};
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enum AdaroggTexts
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{
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SAY_INFERNO_CHARGE = 0,
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// Intro
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SAY_HOUNDMASTER_INTRO_0 = 0,
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SAY_HOUNDMASTER_INTRO_1 = 1
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};
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enum AdaroggEvents
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{
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EVENT_INFERNO_CHARGE = 1,
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EVENT_FIRE_BREATH = 2
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};
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enum AdaroggActions
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{
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ACTION_KILL_HOUNDMASTERS = 1
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};
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enum AdaroggPaths
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{
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PATH_INTRO = 6140800,
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PATH_INTRO2 = 6140801,
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PATH_INTRO3 = 6140802,
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};
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constexpr Position AdaroggIntroPoints[2] =
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{
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{ -282.31488f, -53.24906f, -60.802902f },
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{ -281.1894f, -54.73433f, -60.34256f }
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};
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// Areatrigger - 7904
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class at_adarogg_intro : public OnlyOnceAreaTriggerScript
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{
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public:
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at_adarogg_intro() : OnlyOnceAreaTriggerScript("at_adarogg_intro") { }
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bool TryHandleOnce(Player* player, AreaTriggerEntry const* /*areaTrigger*/) override
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{
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if (player->IsGameMaster())
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return false;
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InstanceScript* instance = player->GetInstanceScript();
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if (!instance)
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return false;
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Creature* adarogg = instance->GetCreature(BOSS_ADAROGG);
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if (!adarogg)
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return false;
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adarogg->AI()->DoAction(ACTION_KILL_HOUNDMASTERS);
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return true;
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}
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};
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// 61408 - Adarogg
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struct boss_adarogg : public BossAI
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{
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boss_adarogg(Creature* creature) : BossAI(creature, BOSS_ADAROGG), _eatCounter(0) { }
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void Reset() override
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{
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_Reset();
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scheduler.ClearValidator();
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_eatCounter = 0;
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}
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void JustEngagedWith(Unit* who) override
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{
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BossAI::JustEngagedWith(who);
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scheduler.CancelAll();
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events.ScheduleEvent(EVENT_INFERNO_CHARGE, 10s);
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events.ScheduleEvent(EVENT_FIRE_BREATH, 20s);
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}
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void JustDied(Unit* /*killer*/) override
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{
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_JustDied();
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}
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void DoAction(int32 action) override
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{
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if (action != ACTION_KILL_HOUNDMASTERS)
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return;
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Creature* corruptedHoundmaster1 = me->FindNearestCreatureWithOptions(70.0f, { .StringId = "npc_corrupted_houndmaster_1" });
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if (!corruptedHoundmaster1)
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return;
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Creature* corruptedHoundmaster2 = me->FindNearestCreatureWithOptions(70.0f, { .StringId = "npc_corrupted_houndmaster_2" });
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if (!corruptedHoundmaster2)
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return;
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corruptedHoundmaster1->AI()->Talk(SAY_HOUNDMASTER_INTRO_0);
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corruptedHoundmaster2->AI()->Talk(SAY_HOUNDMASTER_INTRO_1);
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scheduler.Schedule(2s, [this](TaskContext task)
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{
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DoCast(SPELL_ADJULES_CHOW_TIME);
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me->GetMotionMaster()->MovePoint(0, AdaroggIntroPoints[0]);
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task.Schedule(1s, [this](TaskContext task)
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{
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DoCast(SPELL_ADJULES_CHOW_TIME);
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me->GetMotionMaster()->MovePoint(0, AdaroggIntroPoints[1]);
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task.Schedule(1s + 200ms, [this](TaskContext /*task*/)
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{
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DoCast(SPELL_ADJULES_CHOW_TIME);
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me->GetMotionMaster()->MovePath(PATH_INTRO, false);
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});
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});
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});
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}
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void WaypointPathEnded(uint32 /*nodeId*/, uint32 pathId) override
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{
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switch (pathId)
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{
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case PATH_INTRO:
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scheduler.Schedule(6148ms, [this](TaskContext /*task*/)
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{
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me->GetMotionMaster()->MovePath(PATH_INTRO2, false);
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});
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break;
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case PATH_INTRO2:
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scheduler.Schedule(6996ms, [this](TaskContext /*task*/)
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{
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me->GetMotionMaster()->MovePath(PATH_INTRO3, false);
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});
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break;
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case PATH_INTRO3:
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scheduler.Schedule(6148ms, [this](TaskContext /*task*/)
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{
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me->GetMotionMaster()->MovePath(PATH_INTRO2, false);
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});
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break;
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default:
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return;
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}
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_eatCounter = 0;
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scheduler.Schedule(1s, [this](TaskContext task)
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{
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if (_eatCounter >= 2)
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return;
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DoCast(SPELL_EAT_TROGG);
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_eatCounter++;
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task.Repeat(2s, 3s);
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});
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}
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void UpdateAI(uint32 diff) override
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{
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scheduler.Update(diff);
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if (!UpdateVictim())
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return;
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events.Update(diff);
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if (me->HasUnitState(UNIT_STATE_CASTING))
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return;
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while (uint32 eventId = events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_INFERNO_CHARGE:
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{
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if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, NonTankTargetSelector(me)))
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{
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Talk(SAY_INFERNO_CHARGE, target);
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DoCast(target, SPELL_INFERNO_CHARGE_SUMMON);
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DoCast(target, SPELL_INFERNO_CHARGE_CAST);
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}
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events.Repeat(15s, 20s);
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break;
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}
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case EVENT_FIRE_BREATH:
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{
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DoCastVictim(SPELL_FIRE_BREATH);
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events.Repeat(15s, 20s);
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break;
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}
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default:
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break;
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}
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}
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}
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private:
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uint8 _eatCounter;
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};
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void AddSC_boss_adarogg()
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{
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new at_adarogg_intro();
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RegisterRagefireChasmCreatureAI(boss_adarogg);
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}
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@@ -15,30 +15,54 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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This placeholder for the instance is needed for dungeon finding to be able
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to give credit after the boss defined in lastEncounterDungeon is killed.
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Without it, the party doing random dungeon won't get satchel of spoils and
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gets instead the deserter debuff.
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*/
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#include "AreaBoundary.h"
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#include "ScriptMgr.h"
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#include "InstanceScript.h"
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#include "ragefire_chasm.h"
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BossBoundaryData const boundaries =
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{
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{ BOSS_SLAGMAW, new RectangleBoundary(-298.2f, -257.1f, 94.4f, 172.4f) }
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};
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ObjectData const creatureData[] =
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{
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{ NPC_ADAROGG, BOSS_ADAROGG },
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{ NPC_DARK_SHAMAN_KORANTHAL, BOSS_DARK_SHAMAN_KORANTHAL },
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{ NPC_SLAGMAW, BOSS_SLAGMAW },
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{ NPC_LAVA_GUARD_GORDOTH, BOSS_LAVA_GUARD_GORDOTH },
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{ 0, 0 } // END
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};
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DungeonEncounterData const encounters[] =
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{
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{ BOSS_ADAROGG, {{ 1443 }} },
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{ BOSS_DARK_SHAMAN_KORANTHAL, {{ 1444 }} },
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{ BOSS_SLAGMAW, {{ 1445 }} },
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{ BOSS_LAVA_GUARD_GORDOTH, {{ 1446 }} }
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};
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class instance_ragefire_chasm : public InstanceMapScript
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{
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public:
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instance_ragefire_chasm() : InstanceMapScript("instance_ragefire_chasm", 389) { }
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struct instance_ragefire_chasm_InstanceMapScript : public InstanceScript
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{
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instance_ragefire_chasm_InstanceMapScript(InstanceMap* map) : InstanceScript(map)
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{
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SetHeaders(DataHeader);
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SetBossNumber(EncounterCount);
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LoadObjectData(creatureData, nullptr);
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LoadBossBoundaries(boundaries);
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LoadDungeonEncounterData(encounters);
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}
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};
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InstanceScript* GetInstanceScript(InstanceMap* map) const override
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{
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return new instance_ragefire_chasm_InstanceMapScript(map);
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}
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struct instance_ragefire_chasm_InstanceMapScript : public InstanceScript
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{
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instance_ragefire_chasm_InstanceMapScript(InstanceMap* map) : InstanceScript(map) { }
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};
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};
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void AddSC_instance_ragefire_chasm()
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54
src/server/scripts/Kalimdor/RagefireChasm/ragefire_chasm.h
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54
src/server/scripts/Kalimdor/RagefireChasm/ragefire_chasm.h
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@@ -0,0 +1,54 @@
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _Ragefire_Chasm_h__
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#define _Ragefire_Chasm_h__
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#include "CreatureAIImpl.h"
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constexpr char const* DataHeader = "RFC";
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constexpr char const* RfCScriptName = "instance_ragefire_chasm";
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constexpr uint32 const EncounterCount = 4;
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enum RFCDataTypes
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{
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// Encounters
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BOSS_ADAROGG = 0,
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BOSS_DARK_SHAMAN_KORANTHAL = 1,
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BOSS_SLAGMAW = 2,
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BOSS_LAVA_GUARD_GORDOTH = 3
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};
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enum RFCCreatureIds
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{
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// Bosses
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NPC_ADAROGG = 61408,
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NPC_DARK_SHAMAN_KORANTHAL = 61412,
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NPC_SLAGMAW = 61463,
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NPC_LAVA_GUARD_GORDOTH = 61528
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};
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template <class AI, class T>
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inline AI* GetRagefireChasmAI(T* obj)
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{
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return GetInstanceAI<AI>(obj, RfCScriptName);
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}
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#define RegisterRagefireChasmCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetRagefireChasmAI)
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#endif // _Ragefire_Chasm_h__
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@@ -63,6 +63,7 @@ void AddSC_instance_dire_maul();
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// Dragon Soul
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void AddSC_instance_dragon_soul();
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// Ragefire Chasm
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void AddSC_boss_adarogg();
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void AddSC_instance_ragefire_chasm();
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// Maraudon
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void AddSC_boss_celebras_the_cursed();
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@@ -204,6 +205,7 @@ void AddKalimdorScripts()
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// Dragon Soul
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AddSC_instance_dragon_soul();
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// Ragefire Chasm
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AddSC_boss_adarogg();
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AddSC_instance_ragefire_chasm();
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//Maraudon
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AddSC_boss_celebras_the_cursed();
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