*Make mtmaps a bit more stable, particularly when it updates players.

*Do some better cleanup on spec switching (should no longer strip away all auras, forcing a relog), unsummon totems, clear combo points, etc.
*Cleanup and optimization.

--HG--
branch : trunk
This commit is contained in:
maximius
2009-10-30 22:52:37 -07:00
parent 22f349d2b5
commit 73fd6dbba6
4 changed files with 237 additions and 273 deletions

View File

@@ -295,22 +295,22 @@ void
MapManager::Update(uint32 diff)
{
i_timer.Update(diff);
if( !i_timer.Passed() )
if (!i_timer.Passed())
return;
MapMapType::iterator iter = i_maps.begin();
#ifdef MULTI_THREAD_MAP
uint32 i=0;
MapMapType::iterator iter;
uint32 i;
std::vector<Map*> update_queue(i_maps.size());
int omp_set_num_threads(sWorld.getConfig(CONFIG_NUMTHREADS));
for (iter = i_maps.begin(), i=0; iter != i_maps.end(); ++iter, i++)
update_queue[i]=iter->second;
for (i = 0; iter != i_maps.end(); ++iter, ++i)
update_queue[i] = iter->second;
/*
gomp in gcc <4.4 version cannot parallelise loops using random access iterators
so until gcc 4.4 isnt standard, we need the update_queue workaround
*/
#pragma omp parallel for schedule(dynamic) private(i) shared(update_queue)
for (int32 i = 0; i < i_maps.size(); ++i)
for (; i > 0; --i)
{
checkAndCorrectGridStatesArray(); // debugging code, should be deleted some day
update_queue[i]->Update(i_timer.GetCurrent());
@@ -318,7 +318,7 @@ MapManager::Update(uint32 diff)
// sLog.outError("This is thread %d out of %d threads,updating map %u",omp_get_thread_num(),omp_get_num_threads(),iter->second->GetId());
}
#else
for (MapMapType::iterator iter=i_maps.begin(); iter != i_maps.end(); ++iter)
for (MapMapType::iterator iter = i_maps.begin(); iter != i_maps.end(); ++iter)
{
iter->second->Update(i_timer.GetCurrent());
sWorld.RecordTimeDiff("UpdateMap %u", iter->second->GetId());
@@ -340,17 +340,15 @@ MapManager::Update(uint32 diff)
void MapManager::DoDelayedMovesAndRemoves()
{
/*
int i =0;
std::vector<Map*> update_queue(i_maps.size());
MapMapType::iterator iter;
for (iter = i_maps.begin(); iter != i_maps.end(); ++iter, i++)
for (MapMapType::iterator iter = i_maps.begin(), uint32 i = 0; iter != i_maps.end(); ++iter, ++i)
update_queue[i] = iter->second;
omp_set_num_threads(sWorld.getConfig(CONFIG_NUMTHREADS));
#pragma omp parallel for schedule(dynamic) private(i) shared(update_queue)
for (i=0; i<i_maps.size(); i++)
update_queue[i]->DoDelayedMovesAndRemoves();
for (uint32 i = 0; i < i_maps.size(); ++i)
update_queue[i]->DoDelayedMovesAndRemoves();
*/
}