Merge pull request #16110 from Treeston/3.3.5-instancerevive

Game/Maps: Clean up instance zone-in handling
(cherry picked from commit eb3dc8a4f0)
This commit is contained in:
Treeston
2015-12-31 19:51:07 +01:00
committed by Shauren
parent 96ca739a0b
commit 7422557d03
13 changed files with 243 additions and 143 deletions

View File

@@ -77,9 +77,9 @@ void WorldSession::HandleMoveWorldportAckOpcode()
}
// relocate the player to the teleport destination
// the CanEnter checks are done in TeleporTo but conditions may change
// the CannotEnter checks are done in TeleporTo but conditions may change
// while the player is in transit, for example the map may get full
if (!newMap || !newMap->CanEnter(GetPlayer()))
if (!newMap || newMap->CannotEnter(GetPlayer()))
{
TC_LOG_ERROR("network", "Map %d (%s) could not be created for %s (%s), porting player to homebind", loc.GetMapId(), newMap ? newMap->GetMapName() : "Unknown", GetPlayer()->GetGUID().ToString().c_str(), GetPlayer()->GetName().c_str());
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
@@ -157,19 +157,18 @@ void WorldSession::HandleMoveWorldportAckOpcode()
}
// resurrect character at enter into instance where his corpse exist after add to map
Corpse* corpse = GetPlayer()->GetMap()->GetCorpseByPlayer(GetPlayer()->GetGUID());
if (corpse && corpse->GetType() != CORPSE_BONES)
{
if (mEntry->IsDungeon())
if (mEntry->IsDungeon() && !GetPlayer()->IsAlive())
if (GetPlayer()->GetCorpseLocation().GetMapId() == mEntry->ID)
{
GetPlayer()->ResurrectPlayer(0.5f, false);
GetPlayer()->SpawnCorpseBones();
}
}
bool allowMount = !mEntry->IsDungeon() || mEntry->IsBattlegroundOrArena();
if (mInstance)
{
// check if this instance has a reset time and send it to player if so
Difficulty diff = GetPlayer()->GetDifficultyID(mEntry);
if (MapDifficultyEntry const* mapDiff = GetMapDifficultyData(mEntry->ID, diff))
{
@@ -182,6 +181,12 @@ void WorldSession::HandleMoveWorldportAckOpcode()
}
}
}
// check if instance is valid
if (!GetPlayer()->CheckInstanceValidity(false))
GetPlayer()->m_InstanceValid = false;
// instance mounting is handled in InstanceTemplate
allowMount = mInstance->AllowMount;
}