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Merge pull request #16110 from Treeston/3.3.5-instancerevive
Game/Maps: Clean up instance zone-in handling
(cherry picked from commit eb3dc8a4f0)
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@@ -161,7 +161,7 @@ class InstanceScript : public ZoneScript
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virtual void Update(uint32 /*diff*/) { }
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// Used by the map's CanEnter function.
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// Used by the map's CannotEnter function.
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// This is to prevent players from entering during boss encounters.
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virtual bool IsEncounterInProgress() const;
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