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synced 2026-02-19 08:30:34 +01:00
dropped old code, which unused since new visibility system implemented
--HG-- branch : trunk
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@@ -154,11 +154,6 @@ VisibleChangesNotifier::Visit(DynamicObjectMapType &m)
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caster->UpdateVisibilityOf(&i_object);
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}
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void
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PlayerVisibilityNotifier::Notify()
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{
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}
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void
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MessageDistDeliverer::Visit(PlayerMapType &m)
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{
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