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* Move some values out of the data blob in the characters table
* (honor, kills, title, currencies, watched faction, drunken-status, health and power) * Original Author Hunuza - thank you * Ported to Trinity by RammboNr5 - thank you * Tested by Aokromes - thank you * Closes Issue #911 --HG-- branch : trunk
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@@ -366,7 +366,25 @@ CREATE TABLE `characters` (
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`zone` int(11) unsigned NOT NULL default '0',
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`death_expire_time` bigint(20) unsigned NOT NULL default '0',
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`taxi_path` text,
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`arena_pending_points` int(10) UNSIGNED NOT NULL default '0',
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`arenaPoints` int(10) unsigned NOT NULL default'0',
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`totalHonorPoints` int(10) unsigned NOT NULL default'0',
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`todayHonorPoints` int(10) unsigned NOT NULL default'0',
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`yesterdayHonorPoints` int(10) unsigned NOT NULL default'0',
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`totalKills` int(10) unsigned NOT NULL default'0',
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`todayKills` smallint(5) unsigned NOT NULL default'0',
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`yesterdayKills` smallint(5) unsigned NOT NULL default'0',
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`chosenTitle` int(10) unsigned NOT NULL default'0',
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`knownCurrencies` bigint(20) unsigned NOT NULL default'0',
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`watchedFaction` int(10) unsigned NOT NULL default'0',
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`drunk` smallint(5) unsigned NOT NULL default'0',
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`health` int(10) unsigned NOT NULL default'0',
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`power1` int(10) unsigned NOT NULL default'0',
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`power2` int(10) unsigned NOT NULL default'0',
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`power3` int(10) unsigned NOT NULL default'0',
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`power4` int(10) unsigned NOT NULL default'0',
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`power5` int(10) unsigned NOT NULL default'0',
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`power6` int(10) unsigned NOT NULL default'0',
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`power7` int(10) unsigned NOT NULL default'0',
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`speccount` tinyint(3) unsigned NOT NULL default 1,
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`activespec` tinyint(3) unsigned NOT NULL default 0,
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`latency` int(11) unsigned NOT NULL default '0',
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