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Core/Loot: Updated LootType enum for 9.2.7
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@@ -202,7 +202,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPackets::Spells::OpenItem& packet)
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.WithPreparedCallback(std::bind(&WorldSession::HandleOpenWrappedItemCallback, this, item->GetPos(), item->GetGUID(), std::placeholders::_1)));
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}
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else
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player->SendLoot(item->GetGUID(), LOOT_CORPSE);
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player->SendLoot(item->GetGUID(), LOOT_ITEM);
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}
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void WorldSession::HandleOpenWrappedItemCallback(uint16 pos, ObjectGuid itemGuid, PreparedQueryResult result)
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