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Remove LOTS of compile warnings
--HG-- branch : trunk
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@@ -74,7 +74,7 @@ GameObject::~GameObject()
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// CleanupsBeforeDelete();
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}
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void GameObject::CleanupsBeforeDelete(bool finalCleanup)
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void GameObject::CleanupsBeforeDelete(bool /*finalCleanup*/)
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{
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if (IsInWorld())
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RemoveFromWorld();
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