Core/Entities: Update updatefields to 8.0.1.27980

This commit is contained in:
Shauren
2018-10-10 22:11:02 +02:00
parent ee682544d0
commit 7512ffb058
42 changed files with 6686 additions and 5236 deletions

View File

@@ -234,7 +234,7 @@ public:
{
player->GiveLevel(newLevel);
player->InitTalentForLevel();
player->SetUInt32Value(PLAYER_XP, 0);
player->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0);
if (handler->needReportToTarget(player))
{

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@@ -276,9 +276,9 @@ public:
for (uint16 i = 0; i < PLAYER_EXPLORED_ZONES_SIZE; ++i)
{
if (flag != 0)
handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0xFFFFFFFF);
handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0xFFFFFFFF);
else
handler->GetSession()->GetPlayer()->SetFlag(PLAYER_EXPLORED_ZONES_1+i, 0);
handler->GetSession()->GetPlayer()->SetFlag(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + i, 0);
}
return true;

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@@ -1203,8 +1203,8 @@ public:
}
uint32 val = uint32((1 << (area->AreaBit % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields | val)));
uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset);
playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields | val)));
handler->SendSysMessage(LANG_EXPLORE_AREA);
return true;
@@ -1247,8 +1247,8 @@ public:
}
uint32 val = uint32((1 << (area->AreaBit % 32)));
uint32 currFields = playerTarget->GetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset);
playerTarget->SetUInt32Value(PLAYER_EXPLORED_ZONES_1 + offset, uint32((currFields ^ val)));
uint32 currFields = playerTarget->GetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset);
playerTarget->SetUInt32Value(ACTIVE_PLAYER_FIELD_EXPLORED_ZONES + offset, uint32((currFields ^ val)));
handler->SendSysMessage(LANG_UNEXPLORE_AREA);
return true;

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@@ -83,8 +83,8 @@ public:
if (!handler->extractPlayerTarget((char*)args, &target))
return false;
target->SetUInt32Value(PLAYER_FIELD_KILLS, 0);
target->SetUInt32Value(PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0);
target->SetUInt32Value(ACTIVE_PLAYER_FIELD_KILLS, 0);
target->SetUInt32Value(ACTIVE_PLAYER_FIELD_LIFETIME_HONORABLE_KILLS, 0);
target->UpdateCriteria(CRITERIA_TYPE_EARN_HONORABLE_KILL);
return true;
@@ -117,7 +117,7 @@ public:
player->SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE);
//-1 is default value
player->SetUInt32Value(PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1));
player->SetUInt32Value(ACTIVE_PLAYER_FIELD_WATCHED_FACTION_INDEX, uint32(-1));
return true;
}
@@ -143,7 +143,7 @@ public:
target->InitStatsForLevel(true);
target->InitTaxiNodesForLevel();
target->InitTalentForLevel();
target->SetUInt32Value(PLAYER_XP, 0);
target->SetUInt32Value(ACTIVE_PLAYER_FIELD_XP, 0);
target->_ApplyAllLevelScaleItemMods(true);

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@@ -234,7 +234,7 @@ public:
titles &= ~titles2; // remove non-existing titles
target->SetUInt64Value(PLAYER__FIELD_KNOWN_TITLES, titles);
target->SetUInt64Value(ACTIVE_PLAYER_FIELD_KNOWN_TITLES, titles);
handler->SendSysMessage(LANG_DONE);
if (!target->HasTitle(target->GetInt32Value(PLAYER_CHOSEN_TITLE)))

View File

@@ -173,7 +173,7 @@ class boss_sapphiron : public CreatureScript
switch(spell->Id)
{
case SPELL_CHECK_RESISTS:
if (target && target->GetResistance(SPELL_SCHOOL_FROST) > MAX_FROST_RESISTANCE)
if (target && target->GetResistance(SPELL_SCHOOL_MASK_FROST) > MAX_FROST_RESISTANCE)
_canTheHundredClub = false;
break;
}

View File

@@ -150,7 +150,7 @@ class boss_high_astromancer_solarian : public CreatureScript
{
Initialize();
_Reset();
me->SetArmor(defaultarmor);
me->SetArmor(defaultarmor, 0);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetVisible(true);
me->SetObjectScale(defaultsize);
@@ -403,7 +403,7 @@ class boss_high_astromancer_solarian : public CreatureScript
me->SetVisible(true);
Talk(SAY_VOIDA);
Talk(SAY_VOIDB);
me->SetArmor(WV_ARMOR);
me->SetArmor(WV_ARMOR, 0);
me->SetDisplayId(MODEL_VOIDWALKER);
me->SetObjectScale(defaultsize*2.5f);
}

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@@ -300,8 +300,8 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
if (maximum < 0)
maximum = 0;
@@ -328,8 +328,8 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
//the damage bonus used for pets is either fire or shadow damage, whatever is higher
int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
float bonusDamage = 0.0f;
@@ -450,7 +450,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40);
amount += ownerBonus;
}
}
@@ -496,7 +496,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40);
amount += ownerBonus;
}
}
@@ -507,7 +507,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40);
amount += ownerBonus;
}
}
@@ -518,7 +518,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40);
amount += ownerBonus;
}
}
@@ -559,7 +559,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40);
amount += ownerBonus;
}
}
@@ -1025,7 +1025,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40);
amount += ownerBonus;
}
}
@@ -1041,7 +1041,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40);
amount += ownerBonus;
}
}
@@ -1057,7 +1057,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40);
amount += ownerBonus;
}
}
@@ -1103,7 +1103,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40);
amount += ownerBonus;
}
}
@@ -1119,7 +1119,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40);
amount += ownerBonus;
}
}