Core/Entities: Update updatefields to 8.0.1.27980

This commit is contained in:
Shauren
2018-10-10 22:11:02 +02:00
parent ee682544d0
commit 7512ffb058
42 changed files with 6686 additions and 5236 deletions

View File

@@ -300,8 +300,8 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
if (maximum < 0)
maximum = 0;
@@ -328,8 +328,8 @@ public:
if (Unit* owner = pet->ToPet()->GetOwner())
{
//the damage bonus used for pets is either fire or shadow damage, whatever is higher
int32 fire = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 fire = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FIRE) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_FIRE);
int32 shadow = owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_SHADOW) - owner->GetInt32Value(ACTIVE_PLAYER_FIELD_MOD_DAMAGE_DONE_NEG + SPELL_SCHOOL_SHADOW);
int32 maximum = (fire > shadow) ? fire : shadow;
float bonusDamage = 0.0f;
@@ -450,7 +450,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40);
amount += ownerBonus;
}
}
@@ -496,7 +496,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40);
amount += ownerBonus;
}
}
@@ -507,7 +507,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40);
amount += ownerBonus;
}
}
@@ -518,7 +518,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40);
amount += ownerBonus;
}
}
@@ -559,7 +559,7 @@ public:
if (pet->IsPet())
if (Unit* owner = pet->ToPet()->GetOwner())
{
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40);
amount += ownerBonus;
}
}
@@ -1025,7 +1025,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FROST), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FROST), 40);
amount += ownerBonus;
}
}
@@ -1041,7 +1041,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_FIRE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_FIRE), 40);
amount += ownerBonus;
}
}
@@ -1057,7 +1057,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_NATURE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_NATURE), 40);
amount += ownerBonus;
}
}
@@ -1103,7 +1103,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_SHADOW), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_SHADOW), 40);
amount += ownerBonus;
}
}
@@ -1119,7 +1119,7 @@ public:
if (!owner)
return;
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_ARCANE), 40);
int32 const ownerBonus = CalculatePct(owner->GetResistance(SPELL_SCHOOL_MASK_ARCANE), 40);
amount += ownerBonus;
}
}