Fix ScriptedAI::SelectUnit to support SELECT_TARGET_NEAREST and SELECT_TARGET_FARTHEST.

Remove duplicate select target function CreatureEventAI::SelectUnit.

--HG--
branch : trunk
This commit is contained in:
Trazom62
2010-03-13 12:15:32 +01:00
parent 4c9a9a02b0
commit 75a63297ca
4 changed files with 7 additions and 49 deletions

View File

@@ -191,6 +191,9 @@ Unit* ScriptedAI::SelectUnit(SelectAggroTarget pTarget, uint32 uiPosition)
advance (ritr , uiPosition);
return Unit::GetUnit((*m_creature),(*ritr)->getUnitGuid());
break;
default:
return UnitAI::SelectTarget(pTarget, uiPosition);
}
return NULL;