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Core/Auras
* Fixed unsafe removal of charm auras, it is now safe to remove them inside AI hooks * Fixes crash in SmartAI::EnterEvadeMode Closes #8679
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@@ -217,8 +217,7 @@ void ObjectGridStoper::Visit(CreatureMapType &m)
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{
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iter->GetSource()->CombatStop();
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iter->GetSource()->DeleteThreatList();
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if (iter->GetSource()->IsAIEnabled)
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iter->GetSource()->AI()->EnterEvadeMode();
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iter->GetSource()->AI()->EnterEvadeMode();
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}
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}
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}
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