From 75cf5b781cba41fd4a53ad400b06d03a1e1c032d Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 27 May 2009 16:11:40 -0500 Subject: [PATCH] *Do not trigger living bomb when target is dead. By Them --HG-- branch : trunk --- src/game/SpellAuras.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index cc1745e94dc..217074b743f 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -2553,7 +2553,7 @@ void AuraEffect::HandleAuraDummy(bool apply, bool Real, bool changeAmount) // Living Bomb if(m_spellProto->SpellFamilyFlags[1] & 0x20000) { - if(caster && (GetParentAura()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL || GetParentAura()->GetRemoveMode() == AURA_REMOVE_BY_DEATH || GetParentAura()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)) + if(caster && (GetParentAura()->GetRemoveMode() == AURA_REMOVE_BY_ENEMY_SPELL || GetParentAura()->GetRemoveMode() == AURA_REMOVE_BY_EXPIRE)) caster->CastSpell(m_target, GetAmount(), true); return; }