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Core/WorldSession: Add RBAC permission for skipping idle connection check (#20595)
(cherry picked from commit 558382ed6d)
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@@ -57,7 +57,7 @@ enum RBACPermissions
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RBAC_PERM_JOIN_RANDOM_BG = 4,
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RBAC_PERM_JOIN_ARENAS = 5,
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RBAC_PERM_JOIN_DUNGEON_FINDER = 6,
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// 7 - reuse
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RBAC_PERM_IGNORE_IDLE_CONNECTION = 7,
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// 8 - reuse
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// 9 - reuse
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RBAC_PERM_USE_CHARACTER_TEMPLATES = 10,
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@@ -329,7 +329,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
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///- Before we process anything:
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/// If necessary, kick the player because the client didn't send anything for too long
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/// (or they've been idling in character select)
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if (IsConnectionIdle())
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if (IsConnectionIdle() && !HasPermission(rbac::RBAC_PERM_IGNORE_IDLE_CONNECTION))
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m_Socket[CONNECTION_TYPE_REALM]->CloseSocket();
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///- Retrieve packets from the receive queue and call the appropriate handlers
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