Core/Battle.net: Improved logging - use separate filters instead of throwing everything to one logger

This commit is contained in:
Shauren
2014-10-12 15:34:01 +02:00
parent c2a39ce36a
commit 7679ecd7b3
8 changed files with 66 additions and 46 deletions

View File

@@ -117,10 +117,10 @@ void Battlenet::Friends::RealIdFriendInvite::Read()
}
_stream.Read<uint8>(1);
if (_stream.Read<uint8>(1))
Message = _stream.ReadString(9);
_stream.Read<uint32>(32);
}
@@ -129,12 +129,6 @@ std::string Battlenet::Friends::RealIdFriendInvite::ToString() const
return "Battlenet::Friends::RealIdFriendInvite Mail: " + Email + " Message: " + Message;
}
void Battlenet::Friends::RealIdFriendInvite::CallHandler(Session* session)
{
FriendInviteResult* result = new FriendInviteResult();
session->AsyncWrite(result);
}
std::string Battlenet::Friends::FriendInviteResult::ToString() const
{
return "Battlenet::Friends::RealIdFriendInviteResult";
@@ -150,7 +144,7 @@ void Battlenet::Friends::FriendInviteResult::Write()
_stream.WriteString("Testing2", 8);
}
_stream.Write(5, 32);
_stream.Write(0, 0xC); // Ignored
_stream.Write(1, 16);