diff --git a/src/game/MotionMaster.cpp b/src/game/MotionMaster.cpp index 70c62d67741..fbde38a19cd 100644 --- a/src/game/MotionMaster.cpp +++ b/src/game/MotionMaster.cpp @@ -269,7 +269,7 @@ MotionMaster::MoveFollow(Unit* target, float dist, float angle, MovementSlot slo { DEBUG_LOG("Player (GUID: %u) follow to %s (GUID: %u)", i_owner->GetGUIDLow(), target->GetTypeId() == TYPEID_PLAYER ? "player" : "creature", - target->GetTypeId() == TYPEID_PLAYER ? i_owner->GetGUIDLow() : i_owner->ToCreature()->GetDBTableGUIDLow()); + target->GetTypeId() == TYPEID_PLAYER ? target->GetGUIDLow() : target->ToCreature()->GetDBTableGUIDLow()); Mutate(new TargetedMovementGenerator(*target,dist,angle), slot); } else