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https://github.com/TrinityCore/TrinityCore.git
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TDB 1107.24121 - 2024/12/22
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@@ -1367,7 +1367,7 @@ CREATE TABLE `broadcast_text` (
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`LanguageID` int NOT NULL DEFAULT '0',
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`ConditionID` int NOT NULL DEFAULT '0',
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`EmotesID` smallint unsigned NOT NULL DEFAULT '0',
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`Flags` tinyint unsigned NOT NULL DEFAULT '0',
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`Flags` smallint unsigned NOT NULL DEFAULT '0',
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`ChatBubbleDurationMs` int unsigned NOT NULL DEFAULT '0',
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`VoiceOverPriorityID` int NOT NULL DEFAULT '0',
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`SoundKitID1` int unsigned NOT NULL DEFAULT '0',
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@@ -2574,6 +2574,22 @@ CREATE TABLE `creature_family_locale` (
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PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `creature_label`
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--
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DROP TABLE IF EXISTS `creature_label`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `creature_label` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`LabelID` int NOT NULL DEFAULT '0',
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`CreatureDifficultyID` int unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `creature_model_data`
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--
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@@ -3486,6 +3502,22 @@ CREATE TABLE `gameobject_display_info` (
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `gameobject_label`
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--
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DROP TABLE IF EXISTS `gameobject_label`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `gameobject_label` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`LabelID` int NOT NULL DEFAULT '0',
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`GameObjectID` int unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `gameobjects`
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--
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@@ -5966,6 +5998,9 @@ CREATE TABLE `lfg_dungeons` (
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`MinCountTank` tinyint unsigned NOT NULL DEFAULT '0',
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`MinCountHealer` tinyint unsigned NOT NULL DEFAULT '0',
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`MinCountDamage` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPremadeCountTank` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPremadeCountHealer` tinyint unsigned NOT NULL DEFAULT '0',
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`MaxPremadeCountDamage` tinyint unsigned NOT NULL DEFAULT '0',
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`BonusReputationAmount` smallint unsigned NOT NULL DEFAULT '0',
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`MentorItemLevel` smallint unsigned NOT NULL DEFAULT '0',
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`MentorCharLevel` tinyint unsigned NOT NULL DEFAULT '0',
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@@ -6311,8 +6346,8 @@ DROP TABLE IF EXISTS `map_difficulty`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `map_difficulty` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`Message` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
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`ID` int unsigned NOT NULL DEFAULT '0',
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`DifficultyID` int NOT NULL DEFAULT '0',
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`LockID` int NOT NULL DEFAULT '0',
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`ResetInterval` tinyint unsigned NOT NULL DEFAULT '0',
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@@ -6517,6 +6552,24 @@ CREATE TABLE `mount_capability` (
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `mount_equipment`
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--
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DROP TABLE IF EXISTS `mount_equipment`;
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/*!40101 SET @saved_cs_client = @@character_set_client */;
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/*!50503 SET character_set_client = utf8mb4 */;
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CREATE TABLE `mount_equipment` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`Item` int NOT NULL DEFAULT '0',
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`BuffSpell` int NOT NULL DEFAULT '0',
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`Unknown820` int NOT NULL DEFAULT '0',
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`LearnedBySpell` int unsigned NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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-- Table structure for table `mount_locale`
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--
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@@ -6839,6 +6892,8 @@ CREATE TABLE `player_condition` (
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`ID` int unsigned NOT NULL DEFAULT '0',
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`RaceMask` bigint NOT NULL DEFAULT '0',
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`FailureDescription` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
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`MinLevel` smallint unsigned NOT NULL DEFAULT '0',
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`MaxLevel` smallint unsigned NOT NULL DEFAULT '0',
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`ClassMask` int NOT NULL DEFAULT '0',
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`SkillLogic` int unsigned NOT NULL DEFAULT '0',
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`LanguageID` int NOT NULL DEFAULT '0',
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@@ -10740,6 +10795,8 @@ CREATE TABLE `vignette` (
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`VignetteType` tinyint NOT NULL DEFAULT '0',
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`RewardQuestID` int NOT NULL DEFAULT '0',
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`UiWidgetSetID` int NOT NULL DEFAULT '0',
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`UiMapPinInfoID` int NOT NULL DEFAULT '0',
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`ObjectiveType` tinyint NOT NULL DEFAULT '0',
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`VerifiedBuild` int NOT NULL DEFAULT '0',
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PRIMARY KEY (`ID`,`VerifiedBuild`)
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
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@@ -10904,4 +10961,4 @@ CREATE TABLE `world_state_expression` (
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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-- Dump completed on 2024-11-16 21:57:45
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-- Dump completed on 2024-12-22 2:56:24
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@@ -1630,7 +1630,7 @@ CREATE TABLE `game_tele` (
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`map` smallint unsigned NOT NULL DEFAULT '0',
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`name` varchar(100) CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci NOT NULL DEFAULT '',
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=2183 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command';
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) ENGINE=InnoDB AUTO_INCREMENT=2189 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci COMMENT='Tele Command';
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/*!40101 SET character_set_client = @saved_cs_client */;
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--
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@@ -4983,4 +4983,4 @@ CREATE TABLE `world_state` (
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/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
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/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
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-- Dump completed on 2024-11-16 21:57:43
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-- Dump completed on 2024-12-22 2:56:21
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