TDB 1107.24121 - 2024/12/22

This commit is contained in:
TDB Release
2024-12-22 03:01:09 +00:00
parent e588477791
commit 76d16440dc
94 changed files with 86 additions and 14 deletions

View File

@@ -1367,7 +1367,7 @@ CREATE TABLE `broadcast_text` (
`LanguageID` int NOT NULL DEFAULT '0',
`ConditionID` int NOT NULL DEFAULT '0',
`EmotesID` smallint unsigned NOT NULL DEFAULT '0',
`Flags` tinyint unsigned NOT NULL DEFAULT '0',
`Flags` smallint unsigned NOT NULL DEFAULT '0',
`ChatBubbleDurationMs` int unsigned NOT NULL DEFAULT '0',
`VoiceOverPriorityID` int NOT NULL DEFAULT '0',
`SoundKitID1` int unsigned NOT NULL DEFAULT '0',
@@ -2574,6 +2574,22 @@ CREATE TABLE `creature_family_locale` (
PARTITION zhTW VALUES IN ('zhTW') ENGINE = InnoDB) */;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_label`
--
DROP TABLE IF EXISTS `creature_label`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `creature_label` (
`ID` int unsigned NOT NULL DEFAULT '0',
`LabelID` int NOT NULL DEFAULT '0',
`CreatureDifficultyID` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `creature_model_data`
--
@@ -3486,6 +3502,22 @@ CREATE TABLE `gameobject_display_info` (
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobject_label`
--
DROP TABLE IF EXISTS `gameobject_label`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `gameobject_label` (
`ID` int unsigned NOT NULL DEFAULT '0',
`LabelID` int NOT NULL DEFAULT '0',
`GameObjectID` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `gameobjects`
--
@@ -5966,6 +5998,9 @@ CREATE TABLE `lfg_dungeons` (
`MinCountTank` tinyint unsigned NOT NULL DEFAULT '0',
`MinCountHealer` tinyint unsigned NOT NULL DEFAULT '0',
`MinCountDamage` tinyint unsigned NOT NULL DEFAULT '0',
`MaxPremadeCountTank` tinyint unsigned NOT NULL DEFAULT '0',
`MaxPremadeCountHealer` tinyint unsigned NOT NULL DEFAULT '0',
`MaxPremadeCountDamage` tinyint unsigned NOT NULL DEFAULT '0',
`BonusReputationAmount` smallint unsigned NOT NULL DEFAULT '0',
`MentorItemLevel` smallint unsigned NOT NULL DEFAULT '0',
`MentorCharLevel` tinyint unsigned NOT NULL DEFAULT '0',
@@ -6311,8 +6346,8 @@ DROP TABLE IF EXISTS `map_difficulty`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `map_difficulty` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Message` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`ID` int unsigned NOT NULL DEFAULT '0',
`DifficultyID` int NOT NULL DEFAULT '0',
`LockID` int NOT NULL DEFAULT '0',
`ResetInterval` tinyint unsigned NOT NULL DEFAULT '0',
@@ -6517,6 +6552,24 @@ CREATE TABLE `mount_capability` (
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mount_equipment`
--
DROP TABLE IF EXISTS `mount_equipment`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!50503 SET character_set_client = utf8mb4 */;
CREATE TABLE `mount_equipment` (
`ID` int unsigned NOT NULL DEFAULT '0',
`Item` int NOT NULL DEFAULT '0',
`BuffSpell` int NOT NULL DEFAULT '0',
`Unknown820` int NOT NULL DEFAULT '0',
`LearnedBySpell` int unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Table structure for table `mount_locale`
--
@@ -6839,6 +6892,8 @@ CREATE TABLE `player_condition` (
`ID` int unsigned NOT NULL DEFAULT '0',
`RaceMask` bigint NOT NULL DEFAULT '0',
`FailureDescription` text CHARACTER SET utf8mb4 COLLATE utf8mb4_unicode_ci,
`MinLevel` smallint unsigned NOT NULL DEFAULT '0',
`MaxLevel` smallint unsigned NOT NULL DEFAULT '0',
`ClassMask` int NOT NULL DEFAULT '0',
`SkillLogic` int unsigned NOT NULL DEFAULT '0',
`LanguageID` int NOT NULL DEFAULT '0',
@@ -10740,6 +10795,8 @@ CREATE TABLE `vignette` (
`VignetteType` tinyint NOT NULL DEFAULT '0',
`RewardQuestID` int NOT NULL DEFAULT '0',
`UiWidgetSetID` int NOT NULL DEFAULT '0',
`UiMapPinInfoID` int NOT NULL DEFAULT '0',
`ObjectiveType` tinyint NOT NULL DEFAULT '0',
`VerifiedBuild` int NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`,`VerifiedBuild`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_unicode_ci;
@@ -10904,4 +10961,4 @@ CREATE TABLE `world_state_expression` (
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
/*!40111 SET SQL_NOTES=@OLD_SQL_NOTES */;
-- Dump completed on 2024-11-16 21:57:45
-- Dump completed on 2024-12-22 2:56:24