Core/Entities: Second part of required database changes for migrating guids to 128 bit - all fields storing lowguid must be extended to uint64

This commit is contained in:
Shauren
2014-10-23 21:34:03 +02:00
parent 2f36898409
commit 76f1f85d8b
26 changed files with 139 additions and 158 deletions

View File

@@ -72,7 +72,7 @@ void WorldSession::SendBattleGroundList(ObjectGuid guid, BattlegroundTypeId bgTy
void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
{
uint32 bgTypeId_;
ObjectGuid::LowType bgTypeId_;
uint32 instanceId;
uint8 asGroup;
bool isPremade = false;