diff --git a/sql/base/dev/world_database.sql b/sql/base/dev/world_database.sql index c7ded28a4d9..6aadc94ad66 100644 --- a/sql/base/dev/world_database.sql +++ b/sql/base/dev/world_database.sql @@ -472,7 +472,6 @@ CREATE TABLE `creature_questitem` ( `CreatureEntry` int(10) unsigned NOT NULL DEFAULT '0', `Idx` int(10) unsigned NOT NULL DEFAULT '0', `ItemId` int(10) unsigned NOT NULL DEFAULT '0', - `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0', PRIMARY KEY (`CreatureEntry`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; @@ -1155,7 +1154,6 @@ CREATE TABLE `gameobject_questitem` ( `GameObjectEntry` int(10) unsigned NOT NULL DEFAULT '0', `Idx` int(10) unsigned NOT NULL DEFAULT '0', `ItemId` int(10) unsigned NOT NULL DEFAULT '0', - `VerifiedBuild` smallint(5) NOT NULL DEFAULT '0', PRIMARY KEY (`GameObjectEntry`,`Idx`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; /*!40101 SET character_set_client = @saved_cs_client */; diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index df3a7d26df2..529a77a929d 100644 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -382,7 +382,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData) AH->etime = etime; AH->auctionHouseEntry = auctionHouseEntry; - TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", + TC_LOG_INFO("network", "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) with count %u with initial bid " UI64FMTD " with buyout " UI64FMTD " and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUID().GetCounter(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUID().GetCounter(), newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId()); sAuctionMgr->AddAItem(newItem); auctionHouse->AddAuction(AH); diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp index fbe4e70eac1..7865547a2f1 100644 --- a/src/server/scripts/Commands/cs_gobject.cpp +++ b/src/server/scripts/Commands/cs_gobject.cpp @@ -488,8 +488,6 @@ public: } } - Map* map = object->GetMap(); - object->Relocate(x, y, z, object->GetOrientation()); object->SaveToDB();