From 778d4dc2edc7c49120971d7a334aef8bf5b62e7a Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 7 May 2019 23:36:10 +0200 Subject: [PATCH] Scripts/BWD: add a missing casting check for Blazing Bone Constructs --- .../BlackrockMountain/BlackwingDescent/boss_magmaw.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingDescent/boss_magmaw.cpp b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingDescent/boss_magmaw.cpp index a26e91ec74e..60199c337b5 100644 --- a/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingDescent/boss_magmaw.cpp +++ b/src/server/scripts/EasternKingdoms/BlackrockMountain/BlackwingDescent/boss_magmaw.cpp @@ -757,6 +757,9 @@ struct npc_magmaw_blazing_bone_construct : public ScriptedAI _events.Update(diff); + if (me->HasUnitState(UNIT_STATE_CASTING)) + return; + while (uint32 eventId = _events.ExecuteEvent()) { switch (eventId)