From 779c52ec7b0d1f38046da886f5ffb41eba1c030e Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Sun, 5 Jul 2020 10:42:47 +0200 Subject: [PATCH] Core/Movement: cancel follow movement when the follow target has died --- .../Movement/MovementGenerators/FollowMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.cpp index e0128cb87dd..5068519b11e 100644 --- a/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FollowMovementGenerator.cpp @@ -202,7 +202,7 @@ bool FollowMovementGenerator::Update(Unit* owner, uint32 diff) return false; // Our target might have gone away - if (!_target || !_target->IsInWorld()) + if (!_target || !_target->IsInWorld() || !_target->IsAlive()) return false; // Follower cannot move at the moment