*Fix crash.

*Fix Guard Dog and Improved Cower -by pasdVn.
*Fix aura SPELL_AURA_OBS_MOD_ENERGY -by pasdVn.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-03-08 13:24:05 +01:00
parent abdddf36ff
commit 786fbdec57
7 changed files with 56 additions and 47 deletions

View File

@@ -2223,8 +2223,6 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
auraAbsorbMod = (*i)->GetModifier()->m_amount;
}
RemainingDamage += auraAbsorbMod * TotalAbsorb / 100;
// Ignore absorb - add reduced amount again to damage
RemainingDamage += auraAbsorbMod * TotalAbsorb / 100;
@@ -2232,6 +2230,8 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
if (*absorb)
{
bool found = false;
int32 spell_dmg=0;
// Incanter's Absorption
AuraList const& DummmyAuras = pVictim->GetAurasByType(SPELL_AURA_DUMMY);
for(AuraList::const_iterator i = DummmyAuras.begin(); i != DummmyAuras.end(); ++i)
@@ -2240,22 +2240,22 @@ void Unit::CalcAbsorbResist(Unit *pVictim,SpellSchoolMask schoolMask, DamageEffe
if (spellmgr.GetFirstSpellInChain(spellInfo->Id) == 44394)
{
int32 total_dmg=0;
AuraList const& ignore = GetAurasByType(SPELL_AURA_MOD_DAMAGE_DONE);
for(AuraList::const_iterator j = ignore.begin(); i != ignore.end(); ++i)
// Get total bonus from auras
spellEffectPair spair = spellEffectPair(44413, 0);
for(AuraMap::const_iterator itr = pVictim->GetAuras().lower_bound(spair); itr != pVictim->GetAuras().upper_bound(spair); ++itr)
{
if ((*j)->GetId()!=44413)
continue;
total_dmg += (*j)->GetModifier()->m_miscvalue;
total_dmg += itr->second->GetModifier()->m_miscvalue;
}
int32 spell_dmg = int32(*absorb * (*i)->GetModifier()->m_amount / 100);
spell_dmg = int32(*absorb * (*i)->GetModifier()->m_amount / 100);
// Do not apply more auras if more than 5% hp
if(total_dmg+spell_dmg > int32(GetMaxHealth() * 5 / 100))
break;
pVictim->CastCustomSpell(pVictim, 44413, &spell_dmg, NULL, NULL, false);
found=true;
break;
}
}
if (found)
pVictim->CastCustomSpell(pVictim, 44413, &spell_dmg, NULL, NULL, false);
}
}
@@ -3766,7 +3766,7 @@ bool Unit::AddAura(Aura *Aur)
case SPELL_AURA_OBS_MOD_HEALTH:
case SPELL_AURA_PERIODIC_MANA_LEECH:
case SPELL_AURA_PERIODIC_ENERGIZE:
case SPELL_AURA_OBS_MOD_MANA:
case SPELL_AURA_OBS_MOD_ENERGY:
case SPELL_AURA_POWER_BURN_MANA:
break;
default: // not allow
@@ -6487,6 +6487,26 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAu
return true;
}
}
break;
}
case SPELLFAMILY_PET:
{
// improved cower
if (dummySpell->SpellIconID == 958 && procSpell->SpellIconID == 958)
{
triggered_spell_id = dummySpell->Id == 53180 ? 54200 : 54201;
target = this;
break;
}
// guard dog
if (dummySpell->SpellIconID == 201 && procSpell->SpellIconID == 201)
{
triggered_spell_id = 54445;
target = this;
pVictim->AddThreat(this,procSpell->EffectBasePoints[0]*triggerAmount/100);
break;
}
break;
}
default:
break;