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Core/Loot: Allocate Loot separately from objects
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@@ -26,6 +26,7 @@
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#include "GuildMgr.h"
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#include "Item.h"
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#include "Log.h"
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#include "Loot.h"
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#include "Map.h"
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#include "Player.h"
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#include "ObjectAccessor.h"
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