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Core/Loot: Allocate Loot separately from objects
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@@ -24,6 +24,7 @@
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#include "GameTime.h"
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#include "Item.h"
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#include "Log.h"
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#include "Loot.h"
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#include "LootMgr.h"
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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