From 7993aa21e5754c8c0609d63cab78239369daadaa Mon Sep 17 00:00:00 2001 From: click Date: Sun, 11 Apr 2010 17:10:27 +0200 Subject: [PATCH] * Add: Shadowfiend damage and spellpower scaling, this will need feedback (are the numbers correct?) Closes issue #129 - Patch by Kaelima --HG-- branch : trunk --- src/game/Pet.cpp | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 3cab76b8d9f..3b842034423 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -956,6 +956,19 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel * 4 + petlevel)); break; } + case 19668: // Shadowfiend + { + if (!pInfo) + { + SetCreateMana(28 + 10*petlevel); + SetCreateHealth(28 + 30*petlevel); + } + int32 bonus_dmg = (int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_SHADOW)* 0.3f)); + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float((petlevel * 4 - petlevel) + bonus_dmg)); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float((petlevel * 4 + petlevel) + bonus_dmg)); + + break; + } case 19833: //Snake Trap - Venomous Snake { SetCreateHealth(uint32(107 * (petlevel - 40) * 0.025f));