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Core/Entities: Updated HighGuid values
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@@ -54,7 +54,7 @@ void GuildFinderMgr::LoadGuildSettings()
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do
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{
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Field* fields = result->Fetch();
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ObjectGuid guildId(HIGHGUID_GUILD, fields[0].GetUInt64());
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ObjectGuid guildId(HighGuid::Guild, fields[0].GetUInt64());
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uint8 availability = fields[1].GetUInt8();
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uint8 classRoles = fields[2].GetUInt8();
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uint8 interests = fields[3].GetUInt8();
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@@ -94,8 +94,8 @@ void GuildFinderMgr::LoadMembershipRequests()
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do
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{
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Field* fields = result->Fetch();
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ObjectGuid guildId(HIGHGUID_GUILD, fields[0].GetUInt64());
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ObjectGuid playerId(HIGHGUID_PLAYER, fields[1].GetUInt64());
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ObjectGuid guildId(HighGuid::Guild, fields[0].GetUInt64());
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ObjectGuid playerId(HighGuid::Player, fields[1].GetUInt64());
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uint8 availability = fields[2].GetUInt8();
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uint8 classRoles = fields[3].GetUInt8();
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uint8 interests = fields[4].GetUInt8();
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