Core: Added ABORT() macro to prevent the usage of ASSERT(false) as a quick hack to crash the core misusing assert

This commit is contained in:
StormBytePP
2015-09-21 15:09:41 +02:00
parent ff71da2b05
commit 7b245a0b6b
23 changed files with 62 additions and 55 deletions

View File

@@ -108,7 +108,7 @@ class ScriptRegistry
TC_LOG_ERROR("scripts", "Script '%s' already assigned with the same script name, so the script can't work.",
script->GetName().c_str());
ASSERT(false); // Error that should be fixed ASAP.
ABORT(); // Error that should be fixed ASAP.
}
}
else
@@ -960,7 +960,7 @@ bool ScriptMgr::OnAreaTrigger(Player* player, AreaTriggerEntry const* trigger)
Battleground* ScriptMgr::CreateBattleground(BattlegroundTypeId /*typeId*/)
{
/// @todo Implement script-side battlegrounds.
ASSERT(false);
ABORT();
return NULL;
}