diff --git a/src/server/game/Maps/MapManager.cpp b/src/server/game/Maps/MapManager.cpp index 1ebc0aec031..35b73db145d 100755 --- a/src/server/game/Maps/MapManager.cpp +++ b/src/server/game/Maps/MapManager.cpp @@ -299,7 +299,7 @@ bool MapManager::ExistMapAndVMap(uint32 mapid, float x,float y) bool MapManager::IsValidMAP(uint32 mapid) { MapEntry const* mEntry = sMapStore.LookupEntry(mapid); - return mEntry && (!mEntry->IsDungeon() || ObjectMgr::GetItemPrototype(mapid)); + return mEntry && (!mEntry->IsDungeon() || ObjectMgr::GetInstanceTemplate(mapid)); // TODO: add check for battleground template }