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Core/Scripts: moved Wild Growth calculation to script and fixed formula
Thanks ccrs for the formula
(cherry picked from commit 96ee23487f)
This commit is contained in:
@@ -66,6 +66,7 @@ enum DruidSpells
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SPELL_DRUID_REJUVENATION_T10_PROC = 70691,
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SPELL_DRUID_BALANCE_T10_BONUS = 70718,
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SPELL_DRUID_BALANCE_T10_BONUS_PROC = 70721,
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SPELL_DRUID_RESTORATION_T10_2P_BONUS = 70658,
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SPELL_DRUID_SUNFIRE_DAMAGE = 164815,
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SPELL_DRUID_SURVIVAL_INSTINCTS = 50322
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};
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@@ -1434,14 +1435,52 @@ public:
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OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_dru_wild_growth_SpellScript::SetTargets, EFFECT_1, TARGET_UNIT_DEST_AREA_ALLY);
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}
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private:
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std::list<WorldObject*> _targets;
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};
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class spell_dru_wild_growth_AuraScript : public AuraScript
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{
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PrepareAuraScript(spell_dru_wild_growth_AuraScript);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_DRUID_RESTORATION_T10_2P_BONUS });
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}
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void HandleTickUpdate(AuraEffect* aurEff)
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{
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Unit* caster = GetCaster();
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if (!caster)
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return;
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// calculate from base damage, not from aurEff->GetAmount() (already modified)
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float damage = caster->CalculateSpellDamage(GetUnitOwner(), GetSpellInfo(), aurEff->GetEffIndex());
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// Wild Growth = first tick gains a 6% bonus, reduced by 2% each tick
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float reduction = 2.f;
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if (AuraEffect* bonus = caster->GetAuraEffect(SPELL_DRUID_RESTORATION_T10_2P_BONUS, EFFECT_0))
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reduction -= CalculatePct(reduction, bonus->GetAmount());
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reduction *= (aurEff->GetTickNumber() - 1);
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AddPct(damage, 6.f - reduction);
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aurEff->SetAmount(int32(damage));
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}
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void Register() override
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{
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OnEffectUpdatePeriodic += AuraEffectUpdatePeriodicFn(spell_dru_wild_growth_AuraScript::HandleTickUpdate, EFFECT_0, SPELL_AURA_PERIODIC_HEAL);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_dru_wild_growth_SpellScript();
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}
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AuraScript* GetAuraScript() const override
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{
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return new spell_dru_wild_growth_AuraScript();
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}
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};
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void AddSC_druid_spell_scripts()
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