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Remove Lady Jaina Proudmores CPP script from zone_dustwallow_marsh.cpp
(cherry picked from commit c9f9e93c22)
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@@ -34,49 +34,6 @@ EndContentData */
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#include "Player.h"
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#include "WorldSession.h"
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/*######
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## npc_lady_jaina_proudmoore
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######*/
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enum LadyJaina
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{
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QUEST_JAINAS_AUTOGRAPH = 558,
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SPELL_JAINAS_AUTOGRAPH = 23122
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};
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#define GOSSIP_ITEM_JAINA "I know this is rather silly but i have a young ward who is a bit shy and would like your autograph."
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class npc_lady_jaina_proudmoore : public CreatureScript
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{
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public:
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npc_lady_jaina_proudmoore() : CreatureScript("npc_lady_jaina_proudmoore") { }
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
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{
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player->PlayerTalkClass->ClearMenus();
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if (action == GOSSIP_SENDER_INFO)
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{
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player->SEND_GOSSIP_MENU(7012, creature->GetGUID());
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player->CastSpell(player, SPELL_JAINAS_AUTOGRAPH, false);
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}
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return true;
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}
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bool OnGossipHello(Player* player, Creature* creature) override
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{
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if (creature->IsQuestGiver())
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player->PrepareQuestMenu(creature->GetGUID());
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if (player->GetQuestStatus(QUEST_JAINAS_AUTOGRAPH) == QUEST_STATUS_INCOMPLETE)
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_JAINA, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
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player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
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return true;
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}
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};
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/*######
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## npc_nat_pagle
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######*/
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