diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index 66ae42aec16..7d0db29b68c 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -365,8 +365,8 @@ bool Creature::UpdateEntry(uint32 Entry, uint32 team, const CreatureData *data ) if(isTotem() || isTrigger() || GetCreatureType() == CREATURE_TYPE_CRITTER) SetReactState(REACT_PASSIVE); - else if(isCivilian()) - SetReactState(REACT_DEFENSIVE); + /*else if(isCivilian()) + SetReactState(REACT_DEFENSIVE);*/ else SetReactState(REACT_AGGRESSIVE);